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by marcusss at 10:10 AM EDT on May 15, 2017
Edited..
Glad the rips all uploaded without issues.

Damn The Crew has some cool/funky music. Glad to have ripped that one among the other X360 rips I did :P
..

Quick question... Do you think it is a good idea to perhaps have the https://vgm.hcs64.com/ link somewhere at the top of forum as sticky or something; so new and old people can check easily ..or is it meant to be a secret and hidden? :-) Reason I am asking is because releases probably won't show on the forums much if everyone is uploading to that directly.

Cheers



edited 10:01 AM EDT May 16, 2017

edited 10:02 AM EDT May 16, 2017
by Ultrafighter at 9:39 AM EDT on May 16, 2017
@Knurek: There're some 3+ minute tracks in Timo's version of "Scarface: Money. Power. Respect" and a few compositions are even the same as in PC\PS2\WII\X ports of the title (I mean "The world is yours"). His rip contained tons of duplicates for many score pieces though.
All in all soundtrack for that game looked like seriously abridged TWIY's OST so it's no big deal if there's no respective set in PSP Archives for that VG. BTW his Manhunt 2 PSP gamerip contained quite a few unsupported or simply unplayable VAGs so there might be a problem dealing with variation of ADPCM which RockStar used in that port.

@AnonRunzes: Actually I was only encouraging you to try and find as many BGMs as you can (be it mono or stereo, MSS or not), check out all playable / decodable SFX & VO files and probably discover some additional music, demultiplex movies, include resulting audio streams and make the most complete ShellShock: Nam '67 Xbox gamerip out there. Of course, you can exclude some aforementioned steps if you don't feel like listening to hours of non-musical stuff.
However it'd be awesome if you created the best rip available. I'm sure it'd far surpass that old PS2 thing!

Cheers!
by marcusss at 9:45 PM EDT on May 16, 2017
@ mariofan12ify

I just uploaded my rip of Banjo Kazooie - nuts & bolts (511MB). I kept the original .xwb extension so the songs loop. The only thing is it is not tagged just original filenames.

I tried to include all jingles etc.. so hopefully I didn't miss anything.

I have the game in case i missed something.. i can go back to it.


It takes a bit to show here.

Regards

Marcus



edited 9:50 PM EDT May 16, 2017

edited 10:40 AM EDT May 17, 2017
by ChillyBilly at 11:47 PM EDT on May 16, 2017
Had a little free time, so have a few XBLA rips:

Jetpac Refuelled

Mr. Driller Online

Super Contra


^And to clear up any confusion about the numbering schemes for Mr. Driller and Super Contra, it's because the prior "tracks" for both rips were just SFX, which I removed (though I can upload them anyway if there's anyone interested). Otherwise, enjoy!
by mariofan12ify at 5:59 AM EDT on May 17, 2017
@marcusss
Awesome, thanks!
by Vector Harbor at 7:47 AM EDT on May 17, 2017
Anyone knows how to play those .str file from Sonic & Sega All-Stars Racing with Banjo-Kazooie please ?

Because when i listen to it I heard loud weird noises.
by Therius Shulk at 10:50 AM EDT on May 17, 2017
Was the NEO Future DLC ever ripped for Fast Racing NEO?
by Ultrafighter at 12:56 PM EDT on May 17, 2017
Hey everyone, I'm here to try and do some kind of homework in regards to some of my (not so) old rips. I'm currently unable to do it all by myself so anyone willing to help is pretty much welcome.
Since someone reripped TimeShift for X360 and Marcusss seems to be willing to provide most if not all fresh XBox 360 gamerips recently I decided that I could write down all titles which I ripped not so long ago. Such a list should have all VGs which can be easily reripped and should actually be redone.
Keep in mind however I intentionally excluded many ancient rips of mine because this list would be way too long if I included them too. So here it goes, an enormous list of my old mistakes and minor flaws in numerous rips I posted here (almost all were added to joshw.info at some point):

5.1 XMA->3 stereo XMAs (I didn't do it way too often when compared to Timo's ripping list but still such 6 channel tracks should now be re-obtained):
Fist of the North star: Ken's rage;
WWE SmackDown vs. Raw 2010.

FSB->MP3 (with help of FSBext, I presume FSBii should do the job better nowadays):
The Bourne conspiracy (PS3) (there're initially only single-track FSBs if memory serves);
Transformers: Revenge of the fallen (PC) (having this great original score in your collection would be awesome, I ripped it many years ago with mostly FSB MPEG but didn't save complete soundtrack).

FSB->XMA (re-extracting these with FSBii instead of FSBext should do the trick I suppose):
Hunted: The demon's forge;
The Bourne conspiracy (X360 obviously);
Transformers: Revenge of the fallen;
Wheelman.

MSF->MP3:
Hunted: The demon's forge (PS3).

No (Mini)USFs (?) or sequenced tracks probably missing from my NDS sets (I was absolutely new to that so I unpacked Stream.Dat or something with Alpha23's script and only listened to STRMs; there're very few of such rips anyway):
Hot wheels: Battle force 5;
Hot wheels: Track attack.

WEM->OGG (Bnnm himself considers reripping all WW2OGG'ed sets unnecessary since looping data was preserved in resulting *.ogg tracks but still maybe someone feels desire to make his own rip for any of these titles):
UFC Undisputed 3 (PS3/X360);
WWE 2k15 (PS3);
WWE SmackDown vs. Raw 2011 (PS3/X360).

WMV->WMA (I don't see any problem with that but maybe someone wants to treat videos the way Bnnm processed *.wmv files in his Devil may cry 4 (X360) or The king of fighters 12 (X360) rips):
Call of Juarez;
Call of Juarez: The cartel;
Eat lead: The return of Matt Hazard (X360);
Fist of the North star: Ken's rage (X360);
Full auto;
Guilty gear 2: Overture;
Kingdom under fire: Circle of doom;
Nail'd (PC/X360);
Onechanbara: Bikini samurai squad;
Rumble roses XX (there's one really swell rock instrumental playing when credits roll so this title has to be reripped just for that!);
Sniper: Ghost warrior (PC/X360);
The warriors: Street brawl (X360);
Transformers: The game (X360).

XMA2->XMA1 (or any previously undecodable XMA to XMA variant convertible with ToWAV):
Infernal: Hell's vengeance (I never compiled full gamerip for this title and haven't ever uploaded it anywhere but maybe it's for the better: to make those given *.xma files decodable I had to remove original headers first than rebuild streams to XMA1 using XMA Parse and finally add new headers recognized by ToWAV with respective BMS script written by Alpha23; there're no new or exclusive compositions compared to original PC release but it's still a truly energetic driving score! I can even post some samples from both ports of the game, be it transmogrified XMA or untouched OGG);
NeverDead;
TRON: Evolution.

XWB->WAV (big endian PCM on X360 platform if I recall correctly):
Over G fighters (small rocking score but entire OST is encoded using that troublesome codec);
Perfect Dark zero (I never posted a link to the set as I wasn't too sure that bigger part of BGM was processed the right way).

XWB->XMA (audio banks to individual tracks with different extension, XWB split is now called for), X360 ports only:
Call of Juarez;
Call of Juarez: The cartel;
Crackdown a.k.a. Riot act (maybe xwb_split will work on its original Music.xwb but UnXWB couldn't extract a single file out of it);
F.E.A.R.: Files;
Full auto (both my & Alpha's versions);
Guilty gear 2: Overture (there's global BGMpack.xwb but all cutscene XMA files were in single-track XWBs BTW);
Kingdom under fire: Circle of doom;
Onechanbara: Bikini samurai squad;
Perfect Dark zero (I'm not sure I publicly released it because of some other issues);
Rumble roses XX (I never posted rip of full version anywhere so replacement of demo set on JoshW.Info is still welcome);
Sniper: Ghost warrior;
Superstars V8: Racing (I once ripped that tiny soundtrack for myself but backing it up in VGM Archives wouldn't be bad too).

Thanks for attention, I hope some person becomes interested enough to rerip at least selected videogame titles from my huge list! Let us all participate a little bit and help make HCS64 stream VGM collection even better than before!
See you! Ultrafighter over and out.

edited 12:58 PM EDT May 17, 2017
by bnnm at 2:32 PM EDT on May 17, 2017
@Vector Harbor - I'll fix it in next vgmstream version, or simply rename to .xma meanwhile.
by Vector Harbor at 3:46 PM EDT on May 17, 2017
@bnnm Thank you

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