Previous Page | Next Page

by novemberrhythm at 7:55 AM EDT on October 24, 2019
does anyone own or gamerip the mortal kombat 11, injustice 2 and snk heroines?
by DaveMan1000 at 12:58 PM EDT on October 27, 2019
Is there anyone capable of extracting the music from The Lion King 1/2 on GBA?

Strange choice I know, but the BGM was pretty catchy.
Mister Mosquito by JomSpoons at 2:14 PM EDT on October 28, 2019
Ok, so I've been trying to still rip Mister Mosquito's music correctly. I extracted the music files from my copy of the game using IsoBuster as suggested earlier.

They are all contained in a directory called "ADPCM" in the subfolder "INT". All the music files are in .int format which I've been having trouble figuring out how to convert from. Foobar + vgmstream plugin can't play it, and most software I tried is incapable of converting them into something more than unrecognizable staticy mess.

The most luck I've had is with VGMToolbox (r1040) using the "Create/Edit/Extract GENH" option. I'm able to recognizably convert the music, however, the playback speed is all screwed up, playing way slower than it's supposed to and sounding really stretched. Here is a sample of what it sounds like.

To be quite honest, I don't really know what I'm doing. I probably have some incorrect settings or something, so if anyone has any tips I'd appreciate it. Here are the settings I'm using for conversion.

edited 2:15 PM EDT October 28, 2019
by AnonRunzes at 6:10 PM EDT on October 28, 2019
create .txt file alongside the entirety of INT folder, nename said file you created to .int.txth, then check here.

sorry for this lack of explanation here but i can't be arsed to expand upon this one.
by JomSpoons at 8:09 PM EDT on October 28, 2019
@AnonRunzes Thank you for the guidance, this helps a lot. I'm still having trouble as I don't know what to add to my TXTH file to make the music play without sounding stretched.

I found that using a Tempo Shift DSP in Foobar2000 with the SoundTouch Algorithm at Tempo: + 100.00% gets it playing at what sounds to be the right speed, but using external modifiers isn't ideal of course.

I assume it has something to do with sectors or something like that but I've not had any luck thus far. Here is what I've got in my TXTH file so far.


codec = PSX
sample_rate = 44100
channels = 1
num_samples = data_size
loop_flag = auto


edited 8:13 PM EDT October 28, 2019
Request for Gamerip by blood_falcon at 1:18 AM EDT on October 29, 2019
Hey guys, anyone could rip this game?

Sky Gunner from PixelArts, a PS2 game.

by JomSpoons at 9:22 AM EDT on October 30, 2019
Ok, I finally finished reripping Mister Mosquito! The GENH files were ripped using VGMToolbox r1026 (since the raw data option in the latest build seems to be glitched) and the WAV files were ripped using PSound 2.01. .INT.txth file is included for direct playback of the INT files if you wish to do so. Big thank you to AnonRunzes for their help.

I uploaded the rerip to josh.info, but just in case, here's a mirror I made.
https://mega.nz/#!X9E3hQLS!bUBZSKXd2yAux3IKTeqVFZc5SivYlryV3CsCU9WJPEM
by AnonRunzes at 10:46 AM EDT on October 30, 2019
you're welcome.
also do make mirrors as vgm.hcs64.com might not have your set available for everyone to see after 3 weeks (or sometimes even a entire month) for some reason.
by ChillyBilly at 1:49 PM EST on November 3, 2019
@blood_falcon: I finally got the data for something you've been asking about:

Mighty Gunvolt Burst (PC)

^Unfortunately, I can't be certain whether or not the PC version uses sequenced audio.... because the files might be encrypted, I think. I'll look into it and see if I can find out anything....
by blood_falcon at 3:47 AM EST on November 4, 2019
Thanks bro ChillyBilly, hope you can isolate the bgm inside the datas.

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source