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Metal Gear Solid 2 (PS2) Rip by Sintelic at 8:11 PM EDT on September 13, 2020
I am looking for a PS2 audio rip of MGS2, I have looked quite a bit but to no avail.

Thanks!
Tamarin music rip by despycl at 1:00 PM EDT on September 14, 2020
Will the recently released game Tamarin be ripped? Its soundtrack was composed by David Wise himself! It's available for ps4, pc and xbox one.

edited 1:00 PM EDT September 14, 2020
Example file sources by pooruser at 6:21 PM EDT on September 29, 2020
Big thanks to all the hard-working uploaders and coders for every new set of ripped game music and making all that playable with vgmstream. Please let me come up with another request.
Whenever I read the latest vgmstream changes on https://hcs64.com/mboard/forum.php I find line entries beginning with – Add .. / - Fix … / - Tweak … and so on, usually followed by names of games and platforms, with more information on https://github.com/losnoco/vgmstream/commit/... This is immensely helpful for someone who doesn’t own all the games and can’t afford buying them, so he can search the net, especially on xxx.johw.info or in the Vgmstream, Xentax, Zenhax fora, or find a rom download. But very often, at least for me, no file examples are obtainable without special knowledge I don’t have. But the coders must have some files at hand, and sometimes I find uploads concerning the updates a little later.
Please look at Mr. Fusik and his team curing for retro graphic formats with their program Recoil. With every update a file ‘examples.zip’ is provided containing lots of demo pictures for their work. That would of course be too much work for vgmstream, but is it barefaced, illegal, too extensive to ask for more pertaining info in case of rare file formats added? I’m rather curious if I’ll get a serious answer, other than ‘If you don’t have it you don’t need it’.
by bnnm at 12:08 PM EDT on October 1, 2020
Main problem about uploading examples is that music files take a lot of space. My personal sample library is enormous so I don't even know where could be uploaded.

Most formats end up in joshw anyway, and the frontend has a "tags" option where you can search by extension, plus I always try to list games and extensions in the changelist so it's easy to cross reference.
Opus by JLHack7 at 9:10 PM EDT on October 1, 2020
Is it just me or does Opus suck for music encoding?


Like, in the Xenoblade Chronicles 2 soundtrack, songs like Leftherian Archipelago (Day) have popping and cracking in the audio that doesn't show up when played ingame.

Is that a problem with VGMStream, Droidsound, or Opus?

And the Smash soundtrack on switch sounds way worse. Yes I know they were using ADPCM before, (I dumped my own copy of SSB Brawl back in the day), but it just sounds worse than when I reencoded the old smash soundtracks in OGG or ADX back in the day (before Droidsound-E was a thing).

edited 9:19 PM EDT October 1, 2020
by MoldyPond at 10:36 AM EDT on October 2, 2020
@JLHack7 Smash Ultimate sounds bad because the files are literally only 64kbps. Samurai himself mentioned it shortly after E3 2018, saying that they “had found a new audio compression technique that allowed them to save a lot of space and resources without being able to hear a difference”.

He’s definitely not an audiophile :(
by Franpa at 7:45 AM EDT on October 4, 2020
Could a link to Switch music archive be added to the first post please? Thanks.
file format examples by pooruser at 8:27 PM EDT on October 4, 2020
@bnnm - Once again thanks for taking the time to read and answer my question. I really appreciate your and the other coders' enormous work and regard it as a first class cultural preserving contribution and an offer to get in touch with hidden treasures, at least for the older people like me. And I don't want to molest you with additional work.
So I'll content myself and continue to use the tags on joshw's frontend and the crossreference hints in your update information. Maybe in future someone with some spare time will offer a possibility to ask for particular rare file format examples.
by bnnm at 4:56 PM EDT on October 5, 2020
@pooruser - I mean, I'd be happy to upload my samples elsewhere, like I could sync the dirs or something. It's just they are like +15GB (and I don't even keep all I fix) so I'm not sure how/what would be a place to reliably host them.
by tatotunes at 6:03 PM EDT on October 5, 2020
@despycl I've been making casual attempts at ripping Tamarin's soundtrack for the last month now, it's proving to be quite a challenge since I'm not able to identify the filetypes. Though it's a niche game, I'm hoping someone more adept than me has a look at some point - it has fantastic music.

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