Previous Page | Next Page

by RukarioGyiyg996 at 7:42 PM EDT on September 23, 2013
Any news on when playing DSF files won't sound horrible anymore? I keep having to juggle around different aoDSF's depending on what I want to listen to and both aren't even close to the actual sound.
by Kirishima at 8:17 PM EDT on September 23, 2013
DSF's will probably start sounding better when Yamaha AICA emulation improves. It's still imperfect in both MAME and DEMUL.

On another thing, should "Street Fighter 3 Double Impact" adp's be uploaded despite not currently being properly playable?

edited 8:58 PM EDT September 23, 2013
AWW Hell by Kirishima at 9:17 PM EDT on September 27, 2013
I just realized that I uploaded Vampire Hunter at probably the wrong sample rate after comparing it to VGM's I was ripping. The proper sample rate is probably 31500, but I don't know for sure to be honest. Do I have to re-upload everything?
by Knurek at 1:16 AM EDT on September 28, 2013
No need, I can fix them myself, just let me know which value to use (compare with M1/MAME output if you're not sure).

edited 1:18 AM EDT September 28, 2013
by Kirishima at 7:48 PM EDT on September 28, 2013
I have no idea for sure. I used 32075 originally because it sounded right at the time and it was already one of the sample rates listed, but that ended up sounding slightly higher pitched compared to a "Vampire The Night Warriors" vgm set I was making for myself. Came up with 31500 as the probable sample rate when resampling a wav in Audacity end then comparing to a recording from an official soundtrack. I'll probably end up playing the game through an emulator and recording music from there for a better source to compare to...


UPDATE: SSF has demanded they be played at 32000

edited 8:10 PM EDT September 28, 2013
by banshiryuu at 6:58 PM EDT on September 29, 2013
Speaking of DSFs, is the pack for Ikaruga from just the DC version or is it the same music in the DC AND NAOMI version of the game?
by Kirishima at 9:05 PM EDT on September 29, 2013
I would imagine it being the Naomi version as I haven't seen a Naomi to Dreamcast port that kept the sequenced music.

Edit: Maybe I'm wrong about that. I just looked at how small the Dreamcast version is... and looked at the release dates for dreamcast and naomi version's(DC:2002; Naomi: 2001)

EDIT 2: Yeah it's the dreamcast version, otherwise naomi would have been listed after the title.

edited 9:24 PM EDT September 29, 2013

edited 2:13 AM EDT September 30, 2013
by RukarioGyiyg996 at 9:26 PM EDT on September 30, 2013
Would be nice to have a Street Fighter III arcade rip, didn't that use QSound?
by nothingtosay at 12:18 AM EDT on October 1, 2013
Eh, I was wrong. Never mind.

edited 1:38 AM EDT October 1, 2013
by Kirishima at 12:36 AM EDT on October 1, 2013
@RukarioGyiyg996

I'm not sure... Uses 8bit pcm samples like Qsound games... I heard it uses a custom sound chip and that the vgm format supports it somewhat(http://vgm.mdscene.net/forum/viewtopic.php?p=3224). Probably the only thing to do is record music from the soundtest menu and use that for whatever purpose...

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source
Generated in 0.1607s;