Previous Page | Next Page

by Kirishima at 12:06 PM EDT on July 1, 2014
I had these sitting around for a while and finally decided to submit these.

Biohazard 2 xa files: https://www.sendspace.com/file/ua3n48

Used a different method to rip these in order to omit voice work. I don't remember which region version I ripped these from... I'd have to look later. I'll probably rerip them later to get proper names for them instead of using the soundtrack names.
by godzfire at 12:34 PM EDT on July 1, 2014
Thanks Knurek
by Kirishima at 8:40 AM EDT on July 2, 2014
Update, Redid the Biohazard 2 files with proper names: https://www.sendspace.com/file/bl4m7k

Also, Shiritsu Justice Gakuen Nekketsu Seisyun Nikki 2: https://www.sendspace.com/file/kdx1pu

Most of the music in this game was already ripped from Rival Schools, so they were omitted. Missing sequences are not ripped yet because there are several tucked away in data2's biz files and the extracted data doesn't work for some reason. There are, however, several other sep files out in the open there, so i'll try to finish converting those later.
by Knurek at 6:30 AM EDT on July 7, 2014
Friendly reminder: pmh is closing in on Nintendo DS/PSP release dates. Once we hit that, I'll purge both 2sf.joshw.info and psp.joshw.info sites and keep reuploading pmh sets in monthly installments.

Backup now if you don't want to wait a few years for the newer sets.
by JudgeIto at 1:38 AM EDT on July 8, 2014
But why
by Kirishima at 1:39 PM EDT on July 9, 2014
If a pc game used midi for it's music, would it be acceptable to post them here?
by Sir-Sabin at 10:01 PM EDT on July 9, 2014
i've been under a rock or something but what is pmh and do atrac3 have loop points?
by Knurek at 10:24 PM EDT on July 9, 2014
@Sir-Sabin:

Portable Music History
ATRAC3 has loop points, decoding both AT3 and AT3+ is supported natively by foo_vgmstream only (winamp/standalone requires wavewriting with an external tool + .POS files which will be included in the pmh sets).

@JudgeIto:

Same deal as with the GSF/WSR - data on joshw mirrors is outdated vs the pmh sets (I've been retagging/timing/ripping them for the site). It's just easier for me to start the mirrors with a clean slate.

by godzfire at 4:39 PM EDT on July 26, 2014
Would it be possible to sticky this to the front page so in case there aren't any replies in here for awhile it doesn't get lost down in the list, or for example if there are new users, that they know this excellent resource is here?
by fastelbja at 12:23 AM EDT on July 27, 2014
to firebrand & Ultrafighter, about the SSX 3 rip :

you're right, the rip has been done like this :

- extract all frame using my tool
- convert all frame using EA tool
- recombine all frame to EAM

the original format is EA Layer3 container.
this one need to be reripped.

cheers

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source