Ripping instruments from QSound games? by TheBigL1 at 10:51 PM EDT on July 3, 2013
I've noticed that when playing the music from Capcom's arcade games with QSound using M1, the channel mixer only shows the left and right channel for the entire mix of sound. I'm wondering, is there a way either in M1 or another emulator that I could mute individual QSound channels or extract the instrument samples from it? What I really wanted to get is the guitar samples out of 1944: The Loop Master, and I'm not sure what would be the easier or more viable way to do it.
If it helps, sometimes extracting audio data from a MAME game is as simple as opening the appropriate ROM file(s) in an audio editor like Audacity or SoundForge. This is obviously very hit-or-miss, but I'd try solutions on that level of simplicity before I started trying to figure out how to rip.
M1 is nice and all, but is there really no other modern tool suitable for pulling samples from arcade games? Nebula Jukebox and Neojuke barely work these days, from what I can tell...
The vgm format supports Qsound. So you could rip the song you want with a modified mame or m1 player, then use the winamp plugin or whatever to mute the individual channels for whatever sound you like.
I tried that VGM rip of 1944 using the Winamp plug-in, but I don't hear anything from it. It's completely silent. I haven't the foggiest what I'm doing wrong, as I tried it in that command-line player VGMPlay and it works there, so what's Winamp's problem? EDIT: I also tried Aero Fighters, and that one works in Winamp with the plug-in, so now I'm even more confused.
Ohh, I grabbed 0.40. I just set up 0.40.3, and it seems to be working! I can even mute the individual channels. I'll still have to find loop points in the samples that loop, but this is a huge help. Thanks loads.