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by fuzziqersoftware at 10:49 PM EDT on May 24, 2019
smssynth ( can produce wav files; search for "convert" in the readme file for a usage example. Don't know if it builds on Windows though; so far it's only been used on Mac OS and Ubuntu. On Windows you could probably use JaiSeqX with an audio recorder like Audacity.
by HelpfulPCM at 9:43 AM EDT on May 25, 2019
Thanks for the reply. I'd like a direct encode / conversion if possible, rather than recording from stereo mix (partially due to a number of faults of my current setup).

I had a look at gctools and it seems to do what I want, but I didn't have much luck with the compilation: I couldn't get phosg compiled, and the farthest I got with gctools was "cannot find -lphosg", which is presumably related. I think this task is unfortunately beyond my ability.

edited 9:52 AM EDT May 25, 2019
by icantthinkofagoodusername at 9:39 AM EDT on May 29, 2019
Is the windows compatible version planned?

Because its impossible to compile on windows, i tried by compiling the libraries needed with the mingw command prompt, but phosg and phosg-audio can't, because of the non-portable functions.

I cloud install FreeBDS, but building gctools is too much of a trouble,
i know there is a super mario sunshine soundfont, but it does not play the "shine get" jingle correctly, and i wanted to re-rip it, but i don't think i can
by fuzziqersoftware at 3:26 PM EDT on May 30, 2019
I'll work on it. I got a copy of Windows only yesterday, so probably I'll have a Windows build ready a couple of days from now.
by icantthinkofagoodusername at 6:43 AM EDT on May 31, 2019
@fuzziqersoftware thanks, i fell like the vgmtrans fork might be too unstable, and the soundfont extractor doesn't work that well, these problems cloud be fixed
by fuzziqersoftware at 7:57 PM EDT on June 1, 2019
Here's a 64-bit Windows build of gctools/sms:
I've also included the MinGW DLLs that the programs were built with, just in case.

smsdumpbanks and smssynth work as described in, except that --play doesn't work because I couldn't find a 64-bit Windows version of OpenAL. --output-filename (WAV generation) works fine though.

For some reason, generating WAV files is really slow on Windows unless --quiet is given. This could be caused by my VM setup though.
by icantthinkofagoodusername at 4:55 AM EDT on June 2, 2019
@fuzziqersoftware, i know this is a little demanding, but i was hoping i cloud then use sf2comp to get the soundfonts, but the output txt files don't link to the filenames of the samples,
and maybe it isn't the tool to use to convert it to a soundfont,
but thanks again.
ill' do something about it.

EDIT: tested with mario kart double dash, and renamed the Waves directory into Banks, and done nothing else

edited 6:40 AM EDT June 2, 2019
by fuzziqersoftware at 3:01 PM EDT on June 2, 2019
I can change the text file format without much difficulty. What should the resulting text file look like? (Can you show me an example file?)
by icantthinkofagoodusername at 3:56 PM EDT on June 2, 2019
i feel this text format is a little complicated to learn, but here it is a small soundfont: link

i remember there was also a site where examples where shown, but i can't find it, maybe i'm misrmembering.

for a more complicated file, here

here is the main site, where the source can be downloaded, this can help with the necessary text, is this going to be a new command, or a new version of the program?

edited 4:00 PM EDT June 2, 2019
by fuzziqersoftware at 5:48 PM EDT on June 2, 2019
I've updated the binaries; you can download the new version from the same url ( The new version of smsdumpbanks produces a metadata-sf.txt file in the output directory, which should be close to the right format for sf2comp.

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