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by starerik at 2:13 PM EDT on July 20, 2014
Sorry, this is not BMS, but it contains sequenced stuff from Star Fox Adventures. If your friend ever figures this file system out, I'll be forever in his debt.

audio.zip

edited 8:02 PM EDT July 20, 2014
by dj4uk6cjm at 3:09 PM EDT on July 20, 2014
The midis for Star Fox Adventures have already been ripped by another person, regard to this thread here and the midis here. Theres even a thread about it here on the hcs64 forums by koolaidman himself with a soundfont available so we don't need this right now but if you guys could post and upload all the bms files we don't have you want ripped here to this thread (it's why it's called "BMS Collection Thread" XD) would save us a lot of time. Thanks~

edited 8:21 PM EDT July 20, 2014
by starerik at 7:36 AM EDT on July 24, 2014
Will this tool include DSP effects like reverb?
by dj4uk6cjm at 9:44 AM EDT on July 24, 2014
Yes, it should to my understanding. Does anyone know if Wario World uses sequences? Been wanting the music for that game for a long time, it's my second favorite game next to Luigi's Mansion. :P
by starerik at 8:41 PM EDT on July 24, 2014
Nope, Wario World uses streams which are available here.
by dj4uk6cjm at 1:27 AM EDT on July 25, 2014
What about F-Zero GX and Soul Calibur 2? Those are the last games I can think of :( hope they use bms...
by hcs at 1:49 AM EDT on July 25, 2014
Nope, both use ADX streams.
by starerik at 8:31 AM EDT on July 25, 2014
Why do you hope games have sequenced instead of streams? I know it's for research but still curious.
by Kurausukun at 11:06 AM EDT on July 25, 2014
I'm just checking to be extra sure--when the final(?) version of this tool comes out, the Mario Galaxy games will be compatible, correct?
by dj4uk6cjm at 11:14 AM EDT on July 25, 2014
For now he is just testing the other bms with the editor, he might make a separate program for the SMG games since the bms are different.

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