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by LaniKai at 4:09 PM EST on February 10, 2015
Ah- there we go! Thank you so much, it worked.

edited 9:49 PM EST February 10, 2015
by a574045075 at 5:52 PM EST on February 10, 2015
soneek! The MM3D JokerSound.bcsar files have some BGM.
Can you make it into a SF2 file?

link£ºhttps://www.sendspace.com/file/symvpp



edited 10:59 PM EST February 10, 2015
by soneek at 6:00 PM EST on February 10, 2015
I checked earlier. The only music that's sequenced is some ocarina songs, but there are also streams for them. Those other sequence files are just containers for SFX.
by a574045075 at 6:11 PM EST on February 10, 2015
Some of this
NA_BGM_GERO_SEQ.cseq
NA_BGM_OCA_AWAKING_SEQ.cseq
NA_BGM_OCA_BIGWING_SEQ.cseq
NA_BGM_OCA_CURE_SEQ.cseq
NA_BGM_OCA_EPONA_JOKER.cseq
NA_BGM_OCA_LULLABY_HALF_SEQ.cseq
NA_BGM_OCA_LULLABY_SEQ.cseq
NA_BGM_OCA_PLEDGE_SEQ.cseq
NA_BGM_OCA_SHELL_SEQ.cseq
NA_BGM_OCA_SPEED_SEQ.cseq
NA_BGM_OCA_STORM.cseq
NA_BGM_OCA_TIDE_SEQ.cseq
NA_BGM_OCA_TIME_JOKER.cseq
NA_BGM_OCA_TIME_JUMP_SEQ.cseq
Hope to make it into a SF2 files?
by starerik at 4:37 AM EST on February 11, 2015
I'm confused to why they chose to go with streams. It sounds like they just recorded the original MIDI files anyway. The reverb gives it away. The reverb is very similar to the original, that bouncy and delay-esque reverb which is not really used anymore (it was easier on the CPU a long time ago.) It would have probably sounded the same if they just went with full on sequence.
by Lunar at 11:52 PM EST on February 11, 2015
"I'm confused to why they chose to go with streams."

Well, cart size is probably not an issue any more, for one. But I bet CPU still is, so not having audio DSP/effects running on sequences would save a few cycles!

Sequences these days are only really useful for doing dynamic music operations (obvious example is the ball rolling music in Super Mario Galaxy.) If it's just BGM that has no direct connection in game action then streams probably offer more advantages. Granted it'd make even more sense if they also updated all the sound patches or included some live instruments.
by starerik at 2:49 AM EST on February 12, 2015
Right, forgot it drains less resources. Silly me. Carry on.
by bxaimc at 8:07 AM EST on February 12, 2015
Let's not forget Nintendo is also using multistream stuff more for dynamic music.
by jonatti at 10:44 PM EST on February 17, 2015
Does someone have the NA rip of Tomodachi life? Apparently, alot of tracks are exclusive in each region.

Also, I've been searching for this for a long time. The Animal Crossing New Leaf rip doesn't contain the KK songs (aircheck, guitar, music box, NES and DJ versions).

edited 7:39 AM EST February 18, 2015
by CaitSith2 at 11:33 PM EST on February 18, 2015
Updated Theatrhythm Final Fantasy: Curtain Call with the latest DLC. 26 new tracks in total.

BMS
Chrono Trigger - Battle with Magus
Chrono Trigger - Boss Battle 2
Chrono Trigger - Frog’s Theme
Final Fantasy Legend II - Struggle to the Death
Final Fantasy Tactics - Apoplexy
Final Fantasy V - The Dawn Warriors
Final Fantasy IX - Vamo’ alla Flamenco
Final Fantasy X - Assault
Final Fantasy X-2 - real Emotion
Final Fantasy XIV - Nemesis
Live A Live - Megalomania
Nier - Hills of Radiant Winds
Nier - Shadowlord
Romancing SaGa - Beat Them Up!
Romancing SaGa - The Conflict
Romancing SaGa - The Ultimate Confrontation
Romancing SaGa 3 - Devil Lord Confrontation II
SaGa Frontier 2 - Miβgestalt
Seiken Densetsu 3 - Swivel


FMS
Chrono Trigger - Corridors of Time
Legend of Mana - Echoes of the Spiral
Live A Live - Birds in the Sky, Fish in the River
NieR Gestalt/RepliCant - Kainé/Salvation
NieR Gestalt/RepliCant - Song of the Ancients/Devola
Secret of Mana - Into the Thick of It
Seiken Densetsu 3 (Mana series) - Meridian Child

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