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by arbingordon at 4:50 PM EDT on June 4, 2009
just see if caitsith2/unknownfile[/any other gsf rippers I may not know of] can rip it
(it doesn't use the sappy driver so it needs to be custom ripped I think)
by ray at 11:26 PM EDT on June 4, 2009
@Dais - Nice to read that excerpt from the man himself!

@Mastery - Where can I contact either Caitsith2 or unknownfile?
by arbingordon at 12:57 AM EDT on June 5, 2009
you can reach caitsith2 @ http://hcs64.com/irc/

havent seen unknownfile in forever though, so I don't know about contacting him (in a timely manner at least)
VGMToolbox r384 by snakemeat at 11:06 PM EDT on June 10, 2009
I've updated VGMToolbox, you can grab the latest version on SourceForge. The changes include:

[MAKE2SF]
- Added 2SF Maker. Automatically rips, optimizes, tags, and times 2sfs from an SDAT. Also allows the user to choose which tracks to optimize the SDAT for (good for weeding out SFX).

[PSFTIMER/PSF2TIMER]
- Removed Ceiling functions from the timers to get more accurate end times.
- Added an option to PSFTimer to automatically double the timed value for tracks that do not contain loop markers, but instead loop the entire track. The tool cannot detect if the entire track is looped, only your ears can tell you.

[XSFRECOMPRESS]
- Added xSF Recompress tool. Allows for auto 7-zipping the output set. Works well for creating xSFs in "Store" compression and then 7-zipping for ultimate compression.

[OFFSETFINDER]
- Added some more presets: PlayStation SEQ, PlayStation 2 SQ/HD.

[SEARCHFORFILE]
- Changed to allow multiple search strings.

[CRCCALCULATOR]
- Added MD5/SHA1 for VGMT checksums.
- Added checkbox for generating VGMT checksums or not.

[HOOTXML]
- Updated to modify GBS info if (GBC) is in the file name.
- Modified Company name to use second to last field if it is not "-" or a number.
-Modified to use real tabs in output instead of spaces.

[GENERAL]
- Cleaned out a lot of the old 2sf format stuff and any unused .exe files. They should still live in SVN land if you desperately need them.

edited 11:22 PM EDT June 10, 2009
by Muzer at 11:57 AM EDT on June 11, 2009
Wow, looks awesome! Does this mean I can rip the NSMB music without proprietary software? Excellent!
by Muzer at 2:38 PM EDT on June 11, 2009
Where can I find testpack.nds? A quick google returns nothing. Do I just use any NDS ROM?

EDIT: Never mind, I found out that it didn't seem to work anyway, but then I found that 2sfs already existed for the game I wanted (I had misunderstood http://2sf.hcs64.com/ )

edited 3:28 PM EDT June 11, 2009
by bxaimc at 3:40 PM EDT on June 11, 2009
testpack.nds is in the ripkit.
by Muzer at 3:58 PM EDT on June 11, 2009
Yeah, but when I ran the 2sf convertor, it just gave me back the sdat (although it had been changed). I found a pre-made rip of it, anyway.
by bxaimc at 6:07 PM EDT on June 11, 2009
What 2sf converter? O.o
by Muzer at 7:04 PM EDT on June 12, 2009
This is what I was referring to:

"[MAKE2SF]
- Added 2SF Maker. Automatically rips, optimizes, tags, and times 2sfs from an SDAT. Also allows the user to choose which tracks to optimize the SDAT for (good for weeding out SFX)."

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