Previous Page | Next Page

by manakoAT at 3:12 AM EDT on October 5, 2009
Ripped it a while ago with snakemeat, it's on Lin's mirror, >here<, the JP version has just some beta tracks, the rest is streamed too :o)
by SmartOne at 3:27 PM EDT on October 5, 2009
Okay. Thanks.
by agu fungus at 3:57 PM EDT on October 8, 2009
New version of vio2sf is out. Also, viogsf?

Vio2sf
http://foobar2000.xrea.jp/up/files/up1024.zip

viogsf
http://foobar2000.xrea.jp/up/files/up1028.zip
by SmartOne at 7:07 PM EDT on October 8, 2009
:D :D :D :D :D

Who is this mysterious, awesome, and utterly amazing plugin guy??? The GSF plugin sounds like it uses the same interpolation that VBA-M uses by default (half). Hopefully this will be adjustable in the future...

I'll be examining the masterful source quite intently. See if I was even in the ballpark.

edited 7:47 PM EDT October 8, 2009
by Lunar at 8:08 PM EDT on October 8, 2009
...and now the discussion is in yet another thread D:

i have found one issue with the plugin - lots of DC clicks, particularly noticable with mother 3. it's not too bad though.
by SmartOne at 8:53 PM EDT on October 8, 2009
Is it different than VBA-M? I haven't noticed anything yet.

Mario and Luigi: Superstar Saga doesn't play. Silence.

edited 9:12 PM EDT October 8, 2009
by iloveyou at 6:48 AM EDT on October 9, 2009
New version of viogsf(0.02) is out

http://foobar2000.xrea.jp/up/files/up1030.zip
by Lunar at 8:52 AM EDT on October 9, 2009
well i don't have VBA-M, just regular VBA, but i did a comparison between the two anyway.

http://www.shakal.net/lunar/temp/mother3comparison.mp3

first is VBA, second is viogsf -- and if VBA-M sounds more like the latter then I fail to see how it's an improvement.
by marioman at 10:22 AM EDT on October 9, 2009
Nice to hear that there is another GSF player in the works. All of the other plugins by this author are very good, and I will be excited to see how development on this one progresses.
by SmartOne at 2:41 PM EDT on October 9, 2009
iloveyou.

Thank you for the Declicking and Filtering options and fixing the EEPROM issue (Mario and Luigi Superstar Saga).

The greatest difference between VBA and VBA-M audio-wise (raw, no filtering) is VBA-M's use of blargg's GB APU and Blip Buffer. Sonic Advance 2 now sounds amazing because it uses the GB sound extensively, for example. This is what makes GBA music so interesting.

edited 4:26 PM EDT October 9, 2009

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source
Generated in 0.0208s;