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by Lunar at 2:25 PM EDT on October 19, 2009
coolness, thanks for doing this. got all but 5 tracks accounted for currently. unfortunately either the set or emulation has problems, it's playing considerably faster than it should be, and some notes are being dropped or off-timed. this video has the same problem.
by ugetab at 3:26 PM EDT on October 19, 2009
SNSF is based off of the SNES9X core. If SNES9X can't play it right, then oh well. It's ripped either way, whether it plays right or not.

I can say that the plugin plays it a bit fast, but other versions of SNES9X I use seem to match the speed that ZSNES has.

It's likely emulation.
by SmartOne at 3:33 PM EDT on October 19, 2009
The SNESmusic rip of Mario Kart is bad? I'll have another listen. I don't know what SPC (or any) ripping entails. Save states and stuff?

Currently SNSF playback is less accurate because the player uses SNES9x, no?

edited 3:41 PM EDT October 19, 2009
by ugetab at 3:48 PM EDT on October 19, 2009
Actually, I think it's just that particular Winamp port of snes9x, because ZSNES agrees with my SNES9X hacking emulator on music speed, but the SNSF set doesn't.
by nensondubois at 5:10 PM EDT on October 19, 2009
@ Smartone: The SNESmusic Mario Kart SPC set is not bad anymore. Have another listen. The Bowser's Ranks track was redumped to fix a problem with the fourth channel.

edited 5:20 PM EDT October 19, 2009
by Lunar at 6:28 PM EDT on October 19, 2009
no, the set is still very bad. since you won't take my word for it, here is your proof.

first versions of each song are fucked, second ones are correct, with the exception of Invincible (both are messed there, one is snesmusic (screwed chords) the other is zophar (screwed drums)). i didn't record two others since they were harder to illustrate (koopa beach and yoshi's theme), and those are just the ones i'm aware of. the set needs redumping from scratch.

if you're still not convinced, go check the set and compare the regular and final-lap versions of tracks. the final lap ones are fine, the regular ones are borked.

edited 4:43 AM EDT October 20, 2009
by marioman at 6:29 PM EDT on October 19, 2009
After giving a closer listen to the SNSF plugin, I am noticing dropped/delayed notes too. It seems to be mostly a problem with drums and such. (More specifically the BRRPCM 4 & BRRPCM 5 channels.)

edited 6:31 PM EDT October 19, 2009
by SmartOne at 6:34 PM EDT on October 19, 2009
I never disagreed with you. I had never noticed the missing channel. Thank you for pointing it out.

I was talking about the accuracy of viosnsf in general, by the way. Why would the Winamp version be different?

edited 6:35 PM EDT October 19, 2009
by Lunar at 6:40 PM EDT on October 19, 2009
that was aimed at nensondubois not you :)
by nensondubois at 7:20 PM EDT on October 19, 2009
Ah, I see now. Fine, I'll redump them all starting from scratch.

Edit: I have them all redumped.

edited 7:38 PM EDT October 19, 2009

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