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by Knurek at 11:43 AM EST on February 14, 2010
Valentine Day's gift fiesta part trois.

Playstation Music Archive

While I still have about 4 GB of things to upload, I sure as hell won't be able to do it today, so you'll have to wait a week or so for it.

Enjoy. 33 GB or so of PS1 related music.
by Knurek at 2:31 PM EST on February 14, 2010
Valentine Day's gift fiesta part quatre

Hoot Music Archive updated.

Still have about 50 games to add, but I'm simply burned out. Will have to wait for better times. Enjoy. :)
by mogikihei at 3:47 PM EST on February 14, 2010
Thanks a Front Mission Alternative psf rip Nice job

Front Mission Alternative psf Tagging and Timing Bat File
http://www.mediafire.com/?l5dinwgyrzn
by SmartOne at 3:53 PM EST on February 14, 2010
Thank you! What does fft_winfnc in the Hoot INI mean? Does the interpolation only apply to the PCM/ADPCM of the particular chips?

edited 3:55 PM EST February 14, 2010
by marioman at 4:29 PM EST on February 14, 2010
Excellent updates Knurek. Much thanks for your dedication to creating these archives.
by Lunar at 8:25 AM EST on February 15, 2010
"Enjoy. 33 GB or so of PS1 related music."

is there a list of the new sets? there's a few things that haven't yet been upped on Lawrence Lin yet, like Chrono Trigger and Lagnacure.

mogikhei: nice, thanks for tagging FMA.
VGMToolbox r615 Released by snakemeat at 3:51 PM EST on February 20, 2010
VGMToolbox r615 released, grab it on Sourceforge. Here's what's new:

-= NEW =-
[GENERAL] Add SGC format for use Auditing tools and the Tag/Info Viewer.

[NSFtoM3U] Add simple .m3u maker for NSF files. (Will also create SGC playlists if they are ever supported.)

-= UPDATED =-
[ADVANCED CUTTER]
- Progress increments every 10% now to prevent GUI delays.
- Add NDS-STRM plugin by Knurek

[CHECKSUM CALCULATOR] Add checkboxes to move duplicates to subdirectories.

[GENH EXTRACTOR] Now saves header upon extraction.

[PSFDATAFINDER]
- Improved VB searching. Stricter requirements.
- Add code to calculate expected VB size via the sample lengths. Code will use this value and issue a warning if it does not match the header. Perhaps will use a checkbox in the future.
- Improve Cancel functionality during VB searching.

[PSF2DATAFINDER]
- Improved VB searching. Not as good as PSF Data Finder, hoping to make a single function soon.

[PSF MAKER] Add Mark Grass/Davironica drivers. Presets now use included drivers.

[PSF STUB MAKER] Add "Move to Highest Address" button. After entering sizes for SEQ/VH/VBs, click this button to move values to the highest address in the text area. This is good for avoiding the issues with text areas that start at higher addresses or other problems that can plague placing data at the start of the text area.

[XSFTAGGER] Added option to allow removal of text within brackets for automatic title creation.

-= FIXED =-
[2SFTIMER] Update to include quotes around output file names.

[GENERAL]
- Fix to data extraction code skip zero length segments (typically from an empty file).
- Fixed data extraction code was reading past end of file in "relative" buffer and returning false positives.

[MAKE2SF] Fix TAB order.

[PSF MAKER]
- Updated to include actual total SEQ count for proper multi-track SEP handling.
- Update psfdrv.c to make SetVol functions optional. May result in sets without sound if they don't have this function, but they would require a generic driver otherwise.
- Add unused default value for PARAMETER_OFFSET when Mark Grass/Davironica driver is selected to prevent error messages. Since PSF Maker doesn't support SEP usage with these drivers, this is just a hack to avoid the error.

[PSFTIMER] Fix code to output loop end time before applying loop time multiplier for the _actual_ loop end time.

-= THANKS =-
Mark Grass/Davironica: Thanks for the generic drivers.
Knurek: Thanks for the NDS-STRM plugin.

edited 6:51 PM EST February 20, 2010
by MarkGrass at 10:09 PM EST on February 20, 2010
Thanks for the update, snakemeat!

Just wondering... my driver supports SEP data - will there be future support for the PSF MAKER?
by Knurek at 10:57 PM EST on February 20, 2010
Dreamcast Music Archive updated

2010-02-21

new:

Caesars Palace 2000 - Millennium Gold Edition (2000)(Runecraft)(Interplay)
Coaster Works [Jet Coaster Dream] (1999)(Bimboosoft)(Bottom Up)
D2 [D no Shokutaku 2] (1999)(Warp)
Dabitsuku 2 (2001)(Land Ho!)(Sega)
Dance Dance Revolution Club Version Dreamcast Edition (2000)(KCE Tokyo)(Konami)
Death Crimson 2 - Meraniito no Saidan (1999)(Ecole)
Demolition Racer - No Exit (2000)(Pitbull Syndicate, The)(Infogrames)
Dengen Tenshi Taisen Mahjong Shangri-la (1999)(Marvelous)
deSpiria (2000)(Dennou Eizou Seisakusho)(Atlus)
Dinosaur (2000)(-)(Ubisoft)
Doguu Senki - Haou (2000)(Victor)
DreamFlyer (1999)(Sega)
DreamStudio (2000)(Nextech, Kuusou Kagaku)(Sega)
Eisei Meijin III - Game Creator Yoshimura Nobuhiro no Zunou (1999)(KCE Tokyo)(Konami)
Evil Dead - Hail to the King (2000)(Heavy Iron)(THQ)
Fushigi no Dungeon - Fuurai no Shiren Gaiden - Jokenji Asuka Kenzan! (2002)(Neverland)(Sega)
Gakkyuou Yamazaki - Yamazaki Oukoku Oofun Araso (1999)(Sega)
Get!! Colonies (2000)(Sega)
Godzilla Generations (1998)(General)(Sega)
Golf Shiyouyo - Course Data Shuu - Adventure-hen (2000)(Soft Max)
Golf Shiyouyo - Kouryaku Pack (2000)(Soft Max)
Golf Shiyouyo 2 - Aratanaru Chousen (2001)(Soft Max)
Gundam Battle Online (2001)(BEC)(Bandai)
Happy Lesson - First Lesson (2000)(Fupac)(Datam Polystar)
Happy Lesson (2001)(Fupac)(Datam Polystar)
Harusame Youbi (2001)(Mink)(SIMS)(NEC Interchannel)
Heisei Mahjong Shou (2000)(Micronet)
Hello Kitty no Garden Panic (1999)(-)(Sega)
Hello Kitty no Lovely Fruit Park (1999)(Sega)
Hello Kitty no Otonaru Mail (2000)(Sega)
Illbleed (2001)(Crazy Games)
Inoue Ryouko - Last Scene (2001)(-)(Datam Polystar)
Inoue Ryouko - Roommate (2001)(Fupac)(Datam Polystar)
J.League Spectacle Soccer (2002)(Smilebit)(Sega)
Jet Coaster Dream 2 (2000)(Bimboosoft)
Kaitou Apricot (2003)(Takuyo)
Kaze no Uta (2004)(Milksoft)(Charara)(Charara)
Kita he - Photo Memories (1999)(R-Force)(Hudson)
Kiteretsu Boy's Gan-Ga-Gan (2000)(Sega)
Kuon no Kizuna - Sairinshou (2000)(O-Two)(F.O.G)
Lake Masters Pro Dreamcast Plus! (2000)(Nexus Interact)(DaZZ)
Mei Furu (2002)(Princess)
Merge - Marginal (2003)(Princess)
Mizuiro (2002)(NEKONEKO)(HuneX)(NEC Interchannel)
Moekan - Moekko Company (2003)(Kero-Q)(Zero System)(Princess)
Morita no Saikyou Shougi (1999)(Random House)
Nanatsu no Hikan - Senritsu no Hohoemi (2000)(Koei)
Nijuuei (2002)(Kero-Q)(Zero System)(Princess)
Oogami Ichirou Funtouki - Sakura Taisen Kayou Show ''Kurenai Sekiek'' Yori (2000)(Sega)
Orange Pocket - Cornet (2004)(Hook)(Rakish)(Pionesoft)
Oukahoushin - Oukasakishikiza (1999)(Media JuGGLer)(ESP)
Power Jet Racing 2001 (2001)(Sega AM2)(CRI)
Puyo Puyoon (1999)(Compile)(Sega)
Reel Fishing, Wild [Fish Eyes Wild] (2001)(Westone)(Victor)
Sega Bass Fishing [Get Bass] (1999)(Sega AM1)(SIMS)(Sega)
Sega Bass Fishing 2 [Get Bass 2 - Sega Marine Fishing] (2001)(WOW)(Sega)
Sega Tetris (2000)(Sega AM1)(Sega)
Sekai Fushigi Hakken! Troia - Mystery Adventure 1183 B.C. (1999)(TBS)
Sengoku TURB Fanfan I love me Dance-doubletendre (1999)(Alchemist)(NEC)
Shin Honkaku Hanafuda (1999)(Altron)
Shinseiki Evangelion - Ayanami Ikusei Kaikaku (2002)(Westone)(Broccoli)
Shinseiki Evangelion - Typing E Keikaku (2001)(Gainax)
Simple 2000 Series DC Vol. 01 - Bitter Sweet Fools - The Renai Adventure (2002)(HuneX)(D3 Publisher)
Simple 2000 Series DC Vol. 03 - Fureai - The Renai Simulation (2002)(HuneX)(D3 Publisher)
Simple 2000 Series DC Vol. 04 - Okaeri! - The Renai Adventure (2002)(HuneX)(D3 Publisher)
Tokyo Xtreme Racer 2 [Shutokou Battle 2] [Tokyo Highway Challenge 2] (2000)(Genki)

Highly recommend the Shiren rip. Koichi Sugiyama at his finest.
by snakemeat at 1:44 AM EST on February 21, 2010
Just wondering... my driver supports SEP data - will there be future support for the PSF MAKER?

I would really like to add it. I spent quite a few hours yesterday working on it, but couldn't get the .minipsfs right. I was trying to make sets where the .minipsf has nothing but the parameter values (similar to the way I do it with "stubbed" drivers), and the lib has the SEP data.

In other words, I'm trying to include it. I just need some more time and probably some guidance from my PSF mentor, manakoAT.

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