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GBS2GSF2Reality by unknownfile at 12:07 PM EDT on June 11, 2005
GBS2GSF conversions might sound different because of the emulation core. The GBS2GSF concept was a response to this message on the psf_rippers list
---
Hello,

Sorry if this has already been asked or pointed out, but I was
wondering if, since the Gameboy Advance plays Gameboy/Gameboy Color
games (and so does VisualBoy Advance), it was possible that Highly
Advanced could play the GBS format as well. Could it be done?

Thanks!

~Kaleb~
---
zoopd said that it would be the equivilent of writing a new plugin if GBS support was added to HA. This message had stayed in my inbox for some time, when I dug it out from all the excessive junk. I then decided to create a workaround using Goomba GBA and the Super Mario Land GBS player. However, Caitsith2 pointed out an autosleep bug, where the thing didn't clear the sleep flag on a new song load. So, when HA v0.11 came out, so did the first few GBS2GSF conversions. So there you have it. I have no idea how much this interests you, but now your brain cells are stuck with it.
by Koji at 2:16 PM EDT on June 11, 2005
Actually, I meant on new games, not on conversions.
Analysis complete. by unknownfile at 9:46 AM EDT on June 12, 2005
by unknownfile at 9:48 AM EDT on June 12, 2005
F*ck, I forgot to type my message in.

Anyways, I did some analysis on the 989snd.irx driver that is used by Jak and Daxter.

The usage is

989snd.irx songname

Two issues:
Usage for this defaults as (in Windows) "..\MUS\songname.mus". I think it uses the host function.
There are three tracks with dynamic music, or maybe more. So anyways, later.
Gradius Generation and such by unknownfile at 2:18 PM EDT on June 12, 2005
Gradius Generation craptap by Myk65535 is up at GSF Central.

GET IT NOW PLZ KTHX.
He has no arms and legs by unknownfile at 11:20 AM EDT on June 14, 2005
Rayman PSF2 Prelim will be up once I've mooched 55 MB of space off of hcs ;P

Anyways, here are issues with this prelim

-lacks looping
-lacks stereo sound

Here is the script I used to create the set.
Feel free to use it. Or something.

@echo off
echo Hey UF, please check before writing these.
pause
echo Patching VAG headers for playback...
for %%V in (*.vag) do uips a useme "%%V"
echo Done patching.
echo Creating PSF2lib.
for %%F in (*.vag) do copy "%%F" makeme
mkpsf2 Rayman.psf2lib makeme
echo Done making PSF2lib.
echo Now creating minipsf2s.
for %%F in (*.vag) do md %%F_build
for %%F in (*.vag) do echo libsd.irx>%%F_build\psf2.ini
for %%F in (*.vag) do echo strplay.irx %%F 1 44100 1 0 15000 15000>>%%F_build\psf2.ini
for %%F in (*.vag) do mkpsf2 %%F.minipsf2 %%F_build
psfpoint "-_lib=Rayman.psf2lib" "-psfby=UNKNOWNFILE" *.minipsf2
by hcs at 12:56 PM EDT on June 14, 2005
Er, be careful with that, I only have about 100 MB left on the server.
You can go ahead and do it, just be sure to ask first, I'd hate to find I've filled it up and have problems arise with quotas.
by hcs at 12:59 PM EDT on June 14, 2005
By the way, http://unknown.halleyscometsoftware.com if you want to use it that way.
by unknownfile at 1:26 PM EDT on June 14, 2005
Ack, sorry.
That was just some cheap conversion I did cause I was bored. :P:P

Anyways, I got ahold of some DSF/SSFs from the Highly Theoretical demo index.

Anyone who would like them is more than welcome to eat them right up.

Oh yeah, and I love the Skies of Arcadia test. It is a wonderful composition.

Get the test here.

This is here simply for public consumption. I will not give the link to the Highly Theoretical plugin, nor to the other DSF/SSFs.

Known sets:
(in order Gamename-Status-Format)
Ikaruga--------------Complete------------MiniDSF
Skies of Arcadia-----Test Song Ripped----DSF
Radiant Silvergun----Test Song Ripped----SSF

Plugin version: v0.12dev
Build October 13th, 2003.
Contains ESP0003, SegaCore0001,Starscream v0.27 and zlib 1.1.4 uncompress.
by Mouser X at 2:21 PM EDT on June 14, 2005
In all honesty, I really doubt Neill cares all that much one way or the other if his less than alpha plugin, and the songs, get picked up by a few people. Though I must admit that I recall it not mentionable for a release...

Here's an idea. Anyone here familiar with Sega hardware? Perhaps you know someone here who is? Maybe you have a friend, or contact, who would know someone who knows Sega hardware (preferably Dreamcast or Saturn). If yes, maybe you could convince that person to code a DSF/SSF player. From what I understand, the format is complete. There's just no reliable player out there to run the files.

If this did happen, then maybe we could get some DSF/SSF rips going as well. That would be pretty cool, if you ask me. From what I recall (and I'm really not too sure on this) the Skies of Arcadia rip is actually complete, but it was never released because the player was too messed up to play the files correctly. The same could be true for the Rdiant Silvergun as well. However, I seem to recall that one of the 2 formats was more screwed up than the other, and I think it was the Saturn one... If that's the case (and I'm not sure it is. It might be the Dreamcast stuff that's messed up more. After all, they're both messed up in one way or another, it's just that one of them is worse), then that set might very well be incomplete.

Anyway, I figure the suggestion is at least worth mentioning, though I doubt it will get much further than that. Mouser X over and out.

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