Mark Grass generic psf driver update? by snakemeat at 12:53 PM EDT on September 11, 2015
@MarkGrass - I tried emailing, but maybe your address has changed. In any case, someone recently posted a purported updated version of your generic psf driver on the 2ch sound file board. Apparently it was extracted from a generated PSF?
Since I don't want to include a hacked out version, if the current generic psf driver version is greater than v3.0, would it be possible to share your latest driver with looping enabled so I can update VGMToolbox?
I'm sorry, I actually did get the email but I got really busy with life and completely forgot to respond. Please, forgive me.
The current version is 4.2.2, and includes the ability to mute channels, a cleaned up/proper reverb engine and maybe other stuff that I forgot about. Of course, these parameters would have to be set with something like PSF-o-Cycle. I included the readme text file detailing these parameters.
@MarkGrass - Totally understand about being busy, no problem at all. Thank for the driver, I'll test it out and add it to VGMT when I get things right.
@hcs - Thanks for the mirror. Watching the IPFS demo now. Interesting concept.
Off topic, but will the vgm tag editer ever get updated? I tried using it in r1004 to tag newer vgm's which had Namco c352 support, but the whole file got screwed up.
Again, vgmstream has nothing to do with VGM files, which require chip emulators to play, and have nothing to do with streams of sample data. (Well, except for the stream/chunks of PCM data in the VGM files, but those still go through a chip emulator.)
You want foo_input_vgm, or in_vgm. Don't forget to disable VGM support in foo_gep, as it doesn't have tag editing support.