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by GirianSeed at 6:50 PM EDT on June 1, 2017
Seems SecaProject wrote a functional MDX>MIDI tool for MGS1 in Ruby, among a lot of other cool stuff.

https://github.com/metalgeardev/MGS1
by Missingno_force at 11:01 AM EDT on June 19, 2017
Holy fsck, this looks amazing!

Also sorry for the late reply, the thread went under in me having a finals thingy to take care of, ill check this stuff out ASAP!

Edit: I ran the mdx ruby script against both, mdx from MGS1 and ZoE1 that i extracted with my tools, and in both cases i got a more or less usable midifile! Looks like ill have to read up on how to midi so i can add samples to these to see, what kind of sequence the MDX actually contain (there still are MDX-like sequences inside the EFX files).

edited 11:17 AM EDT June 19, 2017
by GirianSeed at 9:59 PM EDT on June 19, 2017
If you wanna talk to SecaProject yourself follow the discord link here. https://www.mgsdevwiki.com

He seems to know a good bit about the format and I suggested MDX>MOD support for the future.
by Missingno_force at 6:26 PM EDT on June 28, 2017
Just as a heads up, ive sorted the archives for code and executables at my site, please use the following links to get the source and win32 binaries:

zoesource.7z
zoebinarywin32.7z

These files will always be the latest public versions.

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