Bomberman Jetters (GCN) - Help extracting this? by Mario123311 at 12:34 AM EDT on March 21, 2017
https://www.mediafire.com/?augi28bjugst7gs
Looked everywhere for info on .SAMP files and tools to extracting it to no avail. Help would be appreciated as I think Wario World uses the same format.
I can't even find Nisto's tools for it anymore, Except for on his github which I can't get to run. Help please, Thank you.
Simply not getting how to run it, I had Python but every time I opened it up, it would show up for a split second and close, Can't drag and drop the file onto it either. And your Brawlbox extensions are offline now.
Found yet another file after being told several times simply "samp" is just... musical instrument banks or so but I'm too confused, Uploading another file to see if anybody can help me out.
https://www.mediafire.com/?4zk2hakumf1e4n8
EDIT: Really confused as hell as importing the data into Audacity, I can make out voices and sound effects in the very screwed up/ear rapingly loud static.
Anybody willing to help me extract this? I'm really stumped here.
The .sdir file is at 0x7E800 of file.bin, but I'm not sure what maps out the data of that file (appropriate filenames). If jetters.samp is the only file you're interested in though, it probably should suffice to extract that data to a file called jetters.sdir, and put them together in a folder, then drag-n-drop the folder onto musyx-extract.py
If you could do that for me, That'd be great help. Again, I can CLEARLY hear what sound like voices in the clusterfuck of audio data I import into audacity, And I've kind of made my head hurt too much from trying to figure this out