What Format Does Brawl Use in Its .brsar? by Kurausukun at 9:45 PM EDT on May 28, 2017
What format are the sounds that are stored in SSBB's smashbros_sound.brsar file? I'd like to be able to encode them manually and replace them instead of relying on programs like Super Sawndz or Brawlbox, since they always re-encode, and that can be lossy. Plus, Sawndz doesn't support stereo sound effects at all, and Brawlbox doesn't handle them that well.
by bxaimc at 10:55 PM EDT on May 28, 2017


Just like any other Wii game with a brsar
by Kurausukun at 2:03 AM EDT on May 29, 2017
I used VGMToolBox's advanced cutter and searched, but I didn't find any .rwav files. I did find .rbnk and .rseq files, and I also found a bunch of .rwsd files, which I have never heard of, but which are streams according to VGMToolBox. However, none of the files it cuts are playable in VGMStream, nor do I have any clue how to convert to that format (probably some tool in the Wii SDK?).
by Jasper at 11:30 AM EDT on May 29, 2017
BrawlBox should be able to extract files from the BRSAR.
by Kurausukun at 8:39 PM EDT on May 29, 2017
It can extract files, but it only offers to export them as .wav files; if I try to extract them in native format, I get some file that's only a hundred or so bytes long, so either I'm extracting in the wrong place, or BrawlBox is fucked (as usual).
by Kurausukun at 1:28 AM EDT on June 6, 2017
Nobody has any ideas about replacing files manually? It's the only way that really works with stereo sounds; BrawlBox almost works but sometimes the sound doesn't come out right, and the encoder is fucked for whatever reason.

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