Vicarious Visions VOX ADPCM/HWAS SAWH (DS games) by Mygoshi at 6:47 AM EDT on June 4, 2017
So, I have a game called Over The Hedge on Nintendo DS. Audio is stored in GOB archives (attached with GFC). I extracted this archive with the script written by Aluigi, for Over The Hedge. The extracted audio files are VOX ADPCM (with "sawh" magic in them). This game has been ripped on 2sf.joshw.info, and contains HWAS files. When I play them with vgmstream, they don't play right, they skips. It seems the codec is not exactly 4-bit IMA ADPCM, but something a little bit different. Here are all the infos I have about the file I will provide (settings used to create GENH on VGMToolbox)

Codec: 4-bit IMA ADPCM
Header Skip: 0x200
Interleave: 0x10
Channels: 1 (Mono)
Frequency: 15001 Hz

Basically all I want is to play the files like in-game, tiny little silences but without any skips or distortions.

Here is the file SAW file : HERE

Thanks in advance.


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