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by marcusss at 9:39 AM EDT on September 18, 2017
Good work. Actually 2 FSB5 music tracks are in there :-)..Oh and 1 nice background picture. At least it is 48Khz audio but 60-70 ish kbps vorbis...aaargh
2 x FSBs

I figured how to treat these files especially ones with Unity FS header (UnityFS.....5.x.x.5.6)
, was to treat the unity3d files as a "bundle" Using Unity Studio I extracted using the "extract bundle" option on your unity3d file and it exports 11 Files. Then run again the extracted files with Unity Studio and you can see the 2 audio FSB tracks amongst other stuf..

I had to use this method for quite a few Android games recently.

Hope you can do the rest . Cheers

edited 10:14 AM EDT September 18, 2017

edited 10:36 PM EDT September 18, 2017
by Vector Harbor at 3:35 PM EDT on September 18, 2017
For some reason, i can't access to marcusss links. Can someone make a mirror of it please ?

I suggest to back up the music here :

Edit : Nevermind, thank you so much !!

edited 3:57 PM EDT September 18, 2017
by marcusss at 9:44 PM EDT on September 18, 2017
No problem. Good to see some FSB5 songs actually contain loop info.

edited 9:48 PM EDT September 18, 2017
[edit] (4 hours left)

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