Previous Page

by marcusss at 9:39 AM EDT on September 18, 2017
Good work. Actually 2 FSB5 music tracks are in there :-)..Oh and 1 nice background picture. At least it is 48Khz audio but 60-70 ish kbps vorbis...aaargh
2 x FSBs

I figured how to treat these files especially ones with Unity FS header (UnityFS.....5.x.x.5.6)
, was to treat the unity3d files as a "bundle" Using Unity Studio I extracted using the "extract bundle" option on your unity3d file and it exports 11 Files. Then run again the extracted files with Unity Studio and you can see the 2 audio FSB tracks amongst other stuf..

I had to use this method for quite a few Android games recently.

Hope you can do the rest . Cheers



edited 10:14 AM EDT September 18, 2017

edited 10:36 PM EDT September 18, 2017
by Vector Harbor at 3:35 PM EDT on September 18, 2017
For some reason, i can't access to marcusss links. Can someone make a mirror of it please ?

I suggest to back up the music here : https://vgm.hcs64.com/


Edit : Nevermind, thank you so much !!

edited 3:57 PM EDT September 18, 2017
by marcusss at 9:44 PM EDT on September 18, 2017
No problem. Good to see some FSB5 songs actually contain loop info.

edited 9:48 PM EDT September 18, 2017
[edit] (4 hours left)

Previous Page
Go to Page 0 1 2 3

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source
Generated in 0.0034s;