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- Switch - Music by soneek at 11:00 AM EDT on July 15, 2017
- Since vgmstream supports all the types we've seen so far, here are some sets to start things off. As with the initial releases of Wii U music, don't bother requesting sets. They'll come when they're available, and at the discretion of whoever rips them.
Splatoon 2 Global Testfire
Splatoon 2 World Premiere Demo
ARMS
I included custom multi-channel versions of the ARMS title song/character select/online lobby. They're separate BFWAVs by default. The main track for the title screen is the only lossy one in those mixes, since it's PCM16. The other variations are still DSP-ADPCM.
edited 11:39 AM EDT July 15, 2017
- by bxaimc at 11:29 AM EDT on July 15, 2017
- There's your green-light, people.
- by Knurek at 12:40 PM EDT on July 15, 2017
- "The main track for the title screen is the only lossy one in those mixes, since it's PCM16. The other variations are still DSP-ADPCM."
Shouldn't it be the other way around? PCM is lossless, ADPCM is lossy.
Either way, both sets should be mirrored in 10 minutes or so, keep them coming.
edited 12:41 PM EDT July 15, 2017
- by soneek at 12:50 PM EDT on July 15, 2017
- I meant that I converted the main track from PCM16 to DSP-ADPCM for the mixed tracks. :P
- by Vector Harbor at 1:04 PM EDT on July 15, 2017
- Whoa thank you so much !
Edit : One question tho. When i play the global testfire there was a loud noise, is there a way to fix this problem on foobar ?
edited 1:16 PM EDT July 15, 2017
- by AnonRunzes at 1:20 PM EDT on July 15, 2017
- @soneek - "I meant that I converted the main track from PCM16 to DSP-ADPCM for the mixed tracks."
Now that made me want the untouched sets.
- by Knurek at 1:20 PM EDT on July 15, 2017
- I'm guessing bnnm needs to add proper endianess support to his vgmstream build.
//EDIT:
I've uploaded Blaster Master Zero rip as well (since Inti left the Switch datafiles on the 3DS version)
edited 1:23 PM EDT July 15, 2017
- by bxaimc at 1:25 PM EDT on July 15, 2017
- If you're able to compile vgmstream, it should work.
- by soneek at 1:33 PM EDT on July 15, 2017
- Anyone having playback issues in foobar2000 needs to go to update the components in their preferences. The update for PCM16LE bfstm just made it into the component last night.
@AnonRunzes the untouched files are all there. The "Mix" files are additional custom files.
- by AnonRunzes at 2:16 PM EDT on July 15, 2017
- @soneek - Ahh, I see now. Sorry about that, I was just getting a little confused over your statements.
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