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- by dany1994gus at 10:38 PM EST on December 20, 2017
- What happened? Have not issues come up for a long time?
- by Mygoshi at 8:58 AM EST on December 23, 2017
- Does anyone have a rip of Super Mario Odyssey? A lot of songs are missing in the sound test of the game, like the ambient music that plays in the Snow Kingdom.
- by mariofan12ify at 9:10 AM EST on December 23, 2017
- The rom hasn't been dumped yet, so no one has it. If you want the full soundtrack, wait until the official soundtrack comes out in February.
- by Mygoshi at 9:50 AM EST on December 23, 2017
- Ok, thank you for the information.
- by ArcticJaguar725 at 1:00 PM EST on December 24, 2017
- Does anybody know if there will be a CD release for Odyssey in the US, or will we be limited to iTunes? (I mean, iTunes is at least better than the usual nothing I guess...)
edited 1:01 PM EST December 24, 2017
- by MoldyPond at 1:27 PM EST on December 24, 2017
- @ArticJaguar725 No info yet but I can pretty much guarantee if there will be one, it'll be japan only (as we always get screwed when it comes to CDs). Here's hoping though.
Also I can tell you right now that by buying the iTunes files, you are purposely paying for lower-than-the-game's-files quality copies and that makes me a sad panda.
- by ArcticJaguar725 at 2:47 PM EST on December 24, 2017
- @MoldyPond The Switch files may arguably have superior quality to the OST since the rips will most likely be sampled at 48kHz (some of which may even be lossless). I'm still not sure what would be considered superior quality: ADPCM sampled at 48000Hz or 16-bit PCM at 44100Hz.
I'm sure both of us agree that iTunes is undoubtedly inferior to both, but I would still favor the game rips over the CD rips especially because of all the 4+ channel streams found in the game (e.g. New Donk City).
edited 2:56 PM EST December 24, 2017
- by MoldyPond at 3:57 PM EST on December 24, 2017
- @ArcticJaguar725 If it's anything like literally every game Nintendo makes (save for a few like Smash Wii U and Game & Wario) then they'll be 32000kHz.
I recommend doing what I do: Take the CD rips (if there are any) for the main themes then use the game rips for everything else (except in the case of SNES CDs and anything by Rare).
- by bxaimc at 4:03 PM EST on December 24, 2017
- Almost all Nintendo made games on switch are 44.1 or 48 kHz with the exception being Mario Kart 8
- by Kurausukun at 5:09 PM EST on December 24, 2017
- Even if they are, keep in mind that it's 4-bit ADPCM as opposed to 16-bit LCPM for CDs; they kind of break even, or even lean in favor of the CDs anyway.
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