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by AchillesPDX at 5:05 PM EDT on June 13, 2019
What tools are folks using to extract Switch assets? Is there a guide somewhere? I'd like to poke around myself. Thanks!
by Vector Harbor at 7:37 PM EDT on June 13, 2019
You need to hack your switch in order to get a file that allows to open the XCI files (Switch Iso if you will). I am not allowed to share.
by AchillesPDX at 8:51 PM EDT on June 13, 2019
Ah, my keys must be out of date. Thanks.
by ChillyBilly at 11:47 PM EDT on June 14, 2019
'Kay, here's this week's round:

Dead or Alive Xtreme 3: Scarlet

Doraemon: Story of Seasons

Final Fantasy X/Final Fantasy X-2 HD Remaster

Hollow Knight
by Vector Harbor at 6:59 PM EDT on June 17, 2019
Is anyone familiar with PAK file here ?

I'm trying to rip Team Crash Racing and there's 366 of pak files. Here one of them : t152_cortex_castle.pak

edited 7:01 PM EDT June 17, 2019
by bxaimc at 5:20 PM EDT on June 18, 2019
Took a while but,

Crash Team Racing Nitro-Fueled (2019-06-21)(Beenox)(Activision)[Switch]
by ChillyBilly at 2:14 AM EDT on June 22, 2019
Hey guys, I've got some more nice stuff to share:

Muse Dash (Another rhythm title with many nice tracks!)

Rolling Gunner (For some reason, the music also came in .OGG format.... which I included)

Rolling Sky

Splash Blast Panic

Tales from Space: Mutant Blobs Attack

Yo-Kai Watch 4: Bokura wa Onajikara o Miage Tale (For some reason, the sound comes in a mix of both HCA AND ADX formats. Also included the "event" archives since they contain various bits of jingles/cutscene audio, etc.)

Enjoy, guys!
by bxaimc at 4:32 AM EDT on June 22, 2019
I was actually working on Youkai myself because the cue names like in most games nowadays with acb/awb pairs are jacked up. I have to do it by hand rather than use vgmtoolbox, for example. Same with Bloodstained. So generally, If you see the extracted result looking like this, file names and file count are definitely wrong:

edited 4:44 AM EDT June 22, 2019
by dany1994gus at 11:44 AM EDT on June 22, 2019
Is there a possibility that you have Super Mario maker 2?
by ChillyBilly at 4:17 PM EDT on June 22, 2019
@BX: Yeah, I know about the ACB/AWB inconsistencies, but unfortunately, I'm not familiar with the process of properly ripping them outside of the VGMT method. Sadly, it doesn't seem to be like the more recent Wwise rips where they at least contain XML files that list the proper names of files, so I just upload what I get as-is. Of course, I'd be willing to post the "corrected" sets if I had the time and know-how (but especially the former)....

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