Help finding DSP Coeffs
by
Mygoshi
at 7:47 AM EST on December 9, 2017
This file has those settings :
Frequency: 32000 Hz
Interleave: 0x10
Header Skip: 0x370
Codec: Nintendo Gamecube DSP 4-bit ADPCM
Coeff Right Channel : 0x34 ?
Coeff Left Channel : 0x94 ?
Those coeffs seems to work but not completely, sound is distorted. Can somebody help me to find the correct coefficients ? Thanks in advance.
Link of the file:
Here
by
soneek
at 2:04 PM EST on December 9, 2017
Try 0x8 for the interleave instead.
by
Mygoshi
at 4:39 PM EST on December 9, 2017
Thank you, it's really better but there is still a "buzzing" noise. How to fix this ?
by
soneek
at 5:03 PM EST on December 9, 2017
I think that might just be part of the actual song. Which game is this from?
by
Mygoshi
at 5:08 PM EST on December 9, 2017
F
And yeah, it is indeed from the source, in fact. So thank you for the help.
edited 6:09 AM EST December 10, 2017
by
Mygoshi
at 1:15 AM EST on December 15, 2017
Sorry, but I have some trouble to understand why the interleave here is 0x8... Could you explain ?
Go to Page 0
Search this thread
Show all threads
Reply to this thread:
User Name
Tags:
bold
: [b]bold[/b]
italics
: [i]italics[/i]
emphasis
: [em]emphasis[/em]
underline
: [u]underline[/u]
small
: [small]small[/small]
Link
: [url=http://www.google.com]Link[/url]
[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message
HCS Forum Index
Halley's Comet Software
forum source