Super Mario 3D World Music Files by Stardust_Mr at 4:47 PM EST on December 15, 2017
Is the music in Super Mario 3D World sequenced? And has there been any way to rip it midi and sf2 together? Kinda like the VGMTrans would?
by Jesse_ at 4:58 PM EST on December 15, 2017
Look,it's a Wii U game.
If it would be a Wii game maybe we could dig into the BRSAR.
i am totally sure that SM3DW have both streamed music and sequenced.
But i think no one figured out how to extract them...

edited 4:59 PM EST December 15, 2017
by bxaimc at 5:29 PM EST on December 15, 2017
It has both, yes. Extracting it isn’t exactly too difficult either. The issue is I’m not sure there if there are any BFSEQ to MIDI converters out there yet, but given how the format is similar to previous BRSEQ sequences, repurposing some converters out there for those might be relatively easy compared to reverse engineering BFSEQ from scratch.
by Jesse_ at 10:15 PM EST on December 15, 2017
Yeah i heard about this earlier.
But he wants the samples...
so in my knowledge it is going to be pretty hard.
by mariofan12ify at 10:23 PM EST on December 15, 2017
The samples are somewhere here when you download all three packs: https://www.sounds-resource.com/wii_u/supermario3dworld/

There are a LOT of sound effects/samples here, so it might take some time.
by Jesse_ at 10:26 PM EST on December 15, 2017
WOW
That's unexpected...!


It's time to make a soundfont!


edited 10:29 PM EST December 15, 2017
by 54634564 at 10:40 PM EST on December 15, 2017
-

edited 10:41 PM EST December 15, 2017


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