RLH: Run like hell (PS2/Xbox) sound banks by Ultrafighter at 8:22 AM EST on January 30, 2018
Hi everyone, I'm offering you a chance to take a look at an assortment of *.SFX & *.xau bigfiles from PS2 & Xbox versions of RLH and I hope that they can be split into individual tracks (probably using different codecs or even headerless).
There seems to be some kind of filetable in the beginning but mostly without stream extensions; it's interesting to note that BGMs have the same extensions on both platforms.

If anyone has any suggestions regarding the ways to unpack those audio archives with proper filenames or even major breakthrough like a dedicated extractor tool or a BMS which might do this job please post them all here.
Oh and I almost forgot to point out that music tracks have MIC extensions, may they be valid and supported *.MIC files found in some Koei VGs for PS2?

Regards and good luck with these troublesome banks!


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