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by SmartOne at 8:45 PM EDT on March 27, 2010
Look what I found while snooping around the real site (editing the URL), trying to legitimately activate my old purchased games. Sonic the Hedgehog, Vectorman, etc:

http://gamebundles.real.com/gamebundles/

http://gamebundles.real.com/gamebundles/migrationInfo.packages

They don't support these Sega games anymore. But you can still download the fully working demos! I managed to unlock any RealArcade game years ago by simply copying a hidden, unpacked-at-runtime EXE. Wonder if it still works. Never worked for the Sega games, though. :(

Nope, the web-based client introduced some DRM crap.

edited 9:13 PM EDT March 27, 2010
by mudlord at 7:28 PM EDT on March 28, 2010
Look for a program called ProtectionID on the Net.

Scan the main EXEs and tell me whats the result
by SmartOne at 9:38 PM EDT on March 28, 2010
ProtectionID couldn't find anything on the EXEs, but a DLL returned "RealArcade Drm Module v2.5.0.58 Detected."
by Mouser X at 11:19 PM EDT on March 28, 2010
This morning, I had one of the weirdest dreams I've had in awhile. It involved the group/team of actors from NCIS (my brother was watching it, and I happened to see it right before I went to bed), fighting off a Zombie Apocalypse, which was actually caused by a virus which was brought to Earth by the Transformers (accidentally). I don't remember a lot of the dream, but the scenario itself is completely whacked! I can see in my "mind's eye," Agent Gibbs (in a business suit), holding some hi-tech laser rifle/cannon, talking to Optimus Prime (obviously, the Autobots would want to help fix the problem they accidentally created), while the area around them is smoldering and crumbling. In the background, you can hear screams, "gunfire", and see shambling, rotting bodies pass through the streets.

I had another dream which involved Star Trek, time travel, and Donald Duck, but unfortunately, I don't remember that one as well as I'd like to. Mostly all I remember is that it took place almost entirely underwater, in a decimated and completely submerged city. Lots of submersible spaceships were involved. And floppy discs, with a dial-pad on them.

As for "How I spend my time", maybe I've been reading too much Axe Cop. Although there's never really been anything on Axe Cop that resembles my dreams, the comic is often weird/absurd enough, that it's possible my mind (in my sleep) just emulates it. Or something. Mouser X over and out.

edited 3:22 PM EDT March 29, 2010
by SmartOne at 2:35 PM EDT on March 29, 2010
Stupid Transformers.
by hcs at 3:02 PM EDT on March 29, 2010
Went to PAX East in Boston this weekend. Various things were awesome.

Heard The Protomen, Anamanaguchi, Metroid Metal, MC Frontalot, Video Game Orchestra, Paul & Storm (one of whom was wearing an Axe Cop shirt), and Jonathan Coulton.

Got to play Miegakure and ask the developer stupid questions.

Learned how to play Magic The Gathering again (free decks with swag bags), won a few games against my brother before he figured things out and crushed me repeatedly.

Watched Gabe and Tycho spontaneously arm wrestle on audience request.

Saw the first few episodes of the next season of Red vs Blue.

Anamanaguchi announced they'll be doing the music for the upcoming Scott Pilgrim game (and played the theme song), and Coulton mentioned that he's doing the ending song for Portal 2 (though he promised it wouldn't be as good).
by jurassicPieter at 3:47 PM EDT on March 30, 2010
Recently I checked what game soundtracks i was missing and noticed that not a single oddworld munch's oddysee soundtrack is available.

Found out the sounds are in a custom rof file that was already reverse engineered, but the files that came out couldn't be used.

However the creators were stupid to use zlib and keep all zlib comment strings in the executable next to the signature of these files (defT), and not to my surprise the files were just zlibbed.
Now i have a bunch of sgt and dls files that work in DirectMusic producer playing the music in the game. It seems they all have 12 variations(didn't know the music was that dynamic) and the longest song is almost 9 minutes in length.

And abe's chanting is also a midi that is 20 minutes in length. Why did they do that?

For the rest i'm applying for jobs so i can make some money for a change :)
by mudlord at 6:05 PM EDT on March 30, 2010
@SmartOne : How often are you on IRC ;)?
by SmartOne at 6:35 PM EDT on March 30, 2010
Never, but I could be at some point.
by mudlord at 7:53 PM EDT on March 30, 2010
Good, I'm interested in that protection system.

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