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by kode54 at 8:09 PM EDT on June 10, 2018
Calm your tits, man. Do you actually nitpick the pixels while they're in motion? Is this so bad that you can't even enjoy the games?

* goes back to upscaled games on his 5120x2880 monitor *

Oh, and I came to this topic expecting Pro Action Replay codes. I was sorely disappointed.

edited 8:10 PM EDT June 10, 2018
by MoldyPond at 9:33 AM EDT on June 11, 2018
I think everyone who's come to this thread has been disappointed.
by AnonRunzes at 11:10 AM EDT on June 11, 2018
so, anti-aliasing graphics or just pixel-perfect(as in no aliasing, just natural pixels) graphics?
by SmartOne at 11:31 PM EDT on June 11, 2018
That's the tragedy, kode54. Due to developer negligence, we have to wait until not only everyone has super-high resolution displays, but also for games to be able to output at these resolutions in order to render (pun) the unnecessarily decreased signal-to-noise ratio as imperceptible.

Man achieves super high resolution. Man effectively realizes an arbitrarily lesser resolution.

Woman inherits the Earth.

Compared to dinosaurs, this is pretty darn bad.

The bug is actually worse in motion. So there will be no calming of my tits any time soon. (And they do want to be calm. Believe me. I've asked them.)

If on the off-chance anyone knows some reverse-engineering Direct3D 9 API-fu, I'm all ears. And tits.


I found a nice analogy in this unrelated article:

'“The Truman Show was made before video came out—when movies were still made on film,” explained Linney. “Now you can do a million takes and, because it doesn’t cost as much and isn’t as precious, there’s a casualness now on sets, which isn’t bad . . . just different. During that period of time, film was very valuable. So, when the camera was rolling, everybody became very quiet and everybody leaned in. Everybody, the crew, nobody could move, nobody could speak, nobody could whisper, no one could look at a phone—because we didn’t have them. It was a very different atmosphere on a set, and it’s one that I miss, actually, because people really had to listen. I look back on it as pure filmmaking, in a way, that just doesn’t happen anymore.”'

Except they're too soft (which always sounds better, right?). When the product suffers, it's not only just different. It's also just wrong.

edited 12:42 AM EDT June 12, 2018

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