Last Rites (.DSF, ADPCM) by Corak at 12:29 AM EDT on September 9, 2018
Hi. Trying to decode ADPCM audio format from game Last Rites with GENH. Guessed - it's 22050hz, stereo (0x8 or 0x10 interleaved), starting from 0x800. But still cannot get true decoding method.
Can you help with them?

example:
http://coraksoft1.narod.ru/temp/games/CLEARIT.DSF

Mus pack:
https://cloud.mail.ru/public/7HqA/hr9vcFzRa/2Last_Rites_Music.7z
by bnnm at 5:24 AM EDT on September 9, 2018
I think it uses some unknown ADPCM codec. It looks somewhat like PSX ADPCM with 0x08 frame size and modified filter/shifts.
Unfortunately I couldn't get it to sound ok, and debugging a packed PC .exe is hard.
by Anterag at 12:04 PM EDT on September 14, 2018
I'm not sure but maybe it's not stereo but 8 channels?

Edit: forget what I said, it's indeed stereo.
Edit 2: seems close to MS IMA ADPCM isn't it?

edited 12:12 PM EDT September 14, 2018


edited 12:29 PM EDT September 14, 2018


Go to Page 0

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source
Generated in 0.0025s;