- Question about the sound settings for the Star Ocean spc rip by rockman7777777 at 9:59 PM EDT on May 16, 2020
- Hello. I apologize if this isn't the place to ask this...
Anyway, I was wondering if it's possible to change the sound settings in the Star Ocean spc files from the rip on snesmusic to the other options given from the sound player in the game. The rip has the output at surround and the dsp at arena but I would like to change this to stereo and flat. I'm really more interested in changing the dsp because GME has an option to remove the surround effect anyway, but if it's something that could be easily done than how could I change the dsp to anything (flat, b.boost or arena)?
Any help with this would really be appreciated. I really enjoy the music but I don't know very much about any of this stuff at all...
- by kode54 at 2:52 AM EDT on May 17, 2020
- It probably involves changing the FIR filter coefficients and possibly also the echo buffer location and/or length. I'm not sure if you can just change these in the DSP register snapshot, or if the rip also resets these itself either at the start of playback, or during playback.
- by rockman7777777 at 10:36 PM EDT on May 17, 2020
- Thank you very much for your response.
Unfortunately, I don't know how I would change any of that... I don't know much about the spc file format itself... Usually I convert the spcs to wav files then open them in an audio editor to amplify them and apply my own fade out. That's what I like to do with the music rips. Then I can listen to the edited tracks in wav format afterwards or convert them to flac.
Star Ocean is one of the SNES soundtracks I wanted to edit like this. If it's not too much work would someone be willing to change the dsp in these files for me? If not that is okay. I don't mind using the one's with the arena dsp if I have to but flat would be my preference.
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