Next Page

Street Fighter IV Volt and SFIV: Champion Edition (Mobile) Sound ripping problems by JacintaB19 at 5:53 PM EDT on May 17, 2020
I'm having trouble ripping the sounds and voices from both Street Fighter IV Volt and Street Fighter IV: Champion Edition's Iphone IPA files. The WAV sound files (that are raw sound data) don't play in foobar2000 and Audacity.

How can I get the sounds and voices from both games? Please help!

edited 5:56 PM EDT May 17, 2020
by qwertysampletext at 6:53 PM EDT on May 17, 2020
You can use a TXTH to play it using the metadata you provide (codec, sampling rate, channel count, total samples are required), but you would need to know what encoding it uses. I do not know much about this, maybe someone with more experience with this can identify the encoding used?
by JacintaB19 at 8:19 PM EDT on May 17, 2020
I'm not an expert at using the metadata and knowing about the encoding the sounds use (as this will take forever), but it would be more best if i upload some sample files to others first for examination.

edited 9:56 PM EDT May 17, 2020
by JacintaB19 at 6:40 PM EDT on May 20, 2020
Could there be an easier solution to make these WAV files sound just right by making a converter or tool? I need help!

edited 11:44 PM EDT May 20, 2020
by WDLmaster at 4:58 AM EDT on May 21, 2020
These WAV files use the same XOR Key as OTO files. Download WAVdecrypt and put it in the same directory where all the WAV files you want to decrypt are. Then run the EXE. I don't know if it works for every file, but it worked on the 2 samples you provided.
by JacintaB19 at 10:06 AM EDT on May 22, 2020
They "Shou-do"! (I mean, sure do.) I've got all the SFIV Volt and CE Samples for you to check to see if they work.


SFIV Champion Edition

edited 10:10 AM EDT May 22, 2020
by WDLmaster at 10:34 AM EDT on May 22, 2020
Yes, it works on all samples.
by JacintaB19 at 11:59 PM EDT on May 22, 2020
So, i've got all of the base game sounds from the IOS version, but i'm still missing the extra DLC sounds from the android version.

Here is the APK file for the android version of Champion Edition for you to check. (I guess the sounds are in the filelist.txt file.)

edited 12:04 AM EDT May 23, 2020
by WDLmaster at 10:09 AM EDT on May 23, 2020
The sounds (including filenames) are actually in the "common.ckb" file. It's not in WAV format but fortunately the structure is quite simple so converting them to WAV is easy. I wrote a tool as usual. Just drop the "common.ckb" file onto the EXE. The WAV files are created in the same directory as the EXE.
by JacintaB19 at 12:07 PM EDT on May 23, 2020
There's only 181 WAV files in the ckb and no OTO files? There are only continue voices for the DLC characters, though...

What i'm wanting is all the OTO files that are the voices, music and sounds for the 7 "missing" characters (Guy, Gouken, Evil Ryu, Juri, Rose, Elena and Dan), as I have already ripped all 25 of the base roster's characters from the IOS version.

If you still can't find a solution, then upload an IPA file of the latest version of the game and i'll check.

edited 12:21 PM EDT May 23, 2020

Next Page
Go to Page 0 1

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=]Link[/url]


HCS Forum Index
Halley's Comet Software
forum source
Generated in 0.0029s;