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by WDLmaster at 5:44 PM EST on January 13, 2021
What "loop files" do you mean? The program only works on PC version WAV files. You don't even need the program anymore because I also created a TXTH (".wav.txth") for that:

codec = PCM16LE
channels = 1
sample_rate = @4
num_samples = @0
start_offset = 32

This will not work for xbox sounds. The PC sounds are better quality anyway because they're uncompressed. At least the samples you provided.

If you mean the music: the program can't deal with music. I can only try to include loop information in the TXTH or write a separate program if it can't be done using TXTH.
by Puterboy1 at 6:59 PM EST on January 13, 2021
I was referring to the files that are labelled "loop" at the end because not all of them seem to work with your txth file, nor your program. You can download some samples here: https://zenhax.com/download/file.php?id=9861

Update: I used VGMGUI on the files. They work. I was using Foobar.

edited 7:06 PM EST January 13, 2021

edited 7:12 PM EST January 13, 2021
by WDLmaster at 7:09 AM EST on January 14, 2021
I updated the TXTH for PC sounds to support looped samples:

codec = PCM16LE
channels = 1
sample_rate = @4
num_samples = @0
start_offset = 32
loop_flag = @12
loop_start_sample = 0
loop_end_sample = num_samples
by Puterboy1 at 12:52 PM EST on January 14, 2021
Thanks again. Also, do you have time to look at the PS2 versions?: https://zenhax.com/download/file.php?id=9862
by WDLmaster at 1:39 PM EST on January 14, 2021
Those files contain only the header (notice the tiny file sizes). The actual stream data is missing!

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