PGR4 Headerless XMA files by V12POWER at 9:01 PM EDT on August 10, 2021
Im trying to decode the engine sounds from this game but can't make xma transform work with the files.

I've extracted them manually from the .baf container but im stuck at that step.

bxaimc said we need to paste an xma header but the link is not working or whatever, any way to make this work? thanks
by bnnm at 4:40 PM EDT on August 11, 2021
Try opening .baf with vgmstream (foobar/winamp plugin/etc).


Go to Page 0

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source