Previous Page | Next Page

by SubDrag at 4:43 PM EST on February 17, 2022
Not hearing those clicks? It looks to me like Song 3 and 4 are identical, except Song 4 only has 1 track, and track 0 is sound 0x66 which is empty? In a previous version it probably accidentally parsed extra data and had sound when shouldn't? While Song 3 has the same track + animal noises track. What is it supposed to sound like for song 4.

SNG format is ultra simple. It has in beginning table of instrument offsets into the instrument idx table. Then there are basically a series of 4 byte values, which are 2-byte timestamp, 1 byte instrument table index, and 1 byte track # (0-3).



edited 4:44 PM EST February 17, 2022
by braun at 5:34 PM EST on February 17, 2022
The clicks are easy to see if you invert cancel the rendered output with an audio editor. Invert Song 04 and mix/paste over Song 03 so only the difference remains. I can provide some FLAC files if we're getting different outputs or something. Looking at the half-length build from a couple days ago, Song 04 does have the clicks at the times i described that aren't in the Instrument sounds (11, 19, 1A, and 1B) but they're quieter
by SubDrag at 5:37 PM EST on February 17, 2022
Did you use the latest? This is song 4, split into two tracks, and combined. Track 0 is basically nothing.

https://gyazo.com/464fd346602c439d5cfbde39c760f9bf

This is track 3 combined, then split
https://gyazo.com/d1a057abfb02eb54459165124728bf72

edited 5:38 PM EST February 17, 2022
by braun at 6:07 PM EST on February 17, 2022
Yeah I'm using the newest version. the first click in Song 04 is at 15999 samples:
https://gyazo.com/8cafb91f1d7408441d1061365af52ffd

The big click in Song 06 is at 56355 samples:
https://gyazo.com/ac8584b13e0c604f209689fdac844b2f

and like my previous post, some of the songs are missing instruments at the very end:
https://gyazo.com/136cace147d4e80118f2e026adc20570

Also I noticed that, while i'm pretty certain I was using the same build, I got slightly different output this time. The click is lower than when I used the program yesterday. Could it have something to do with an installed library on my computer or something?

edited 6:15 PM EST February 17, 2022
by SubDrag at 6:35 PM EST on February 17, 2022
I think there's something wrong with Sound 0x66 ingame? For some reason it's empty too which doesn't make sense. Like the last little bit throws up a random value due to algorithm.

Are you sure there's something missing at end? Maybe it's just supposed to be cutoff earlier.
by braun at 6:50 PM EST on February 17, 2022
No, they're definitely missing. The last four measures of 03 and 04 are three instances of Instrument 13 and one of 14, but 14 doesn't play. The last measure of 01 is four instances of 2A concurrently with 2F, and 2F doesn't play. The last four measures of 06 and 07 is two instances of 5E concurrently with two instances of 63, but the second instance of 5E doesn't play. I'm pretty sure the rest are fine

And I'd love to be able to get my hands on the SNG files, even just as a list of timestamps and instrument triggers

edited 6:55 PM EST February 17, 2022
by SubDrag at 7:05 PM EST on February 17, 2022
The source code is public for sound tool. This is the file that contains SNG (search SNG in hex editor) for US version:
https://www.mediafire.com/file/85o08wggr92hivl/eb.bin/file
by braun at 7:47 PM EST on February 17, 2022
bro i ain't even know what a source code is lol
by SubDrag at 11:08 AM EST on February 18, 2022
Yeah ok fixed the end of Excitebike 64, my bad.
by braun at 12:01 PM EST on February 18, 2022
just downloaded the new build and it's the same output :/

Previous Page | Next Page
Go to Page 0 1 2 3 4

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source