aiff.sqh by Locke_gb7 at 9:38 AM EST on December 5, 2023
Hi there! I have found music data for a 3DO game called Soccer Kid.

The music files were easy enough to find in the music folder.

However, the files seem compressed
ie: credit.aiff.sqh

I have tried dragon unpacker but I get an error its not a valid sqh file. I could not find another way to decompress these files.

Anyone by any chance encountered this before and knows how to decompress?

Thanks so much! :)
by rekzs at 3:48 PM EST on December 10, 2023
Hey there,
you can play these files renaming the .sqh extension to .aifc. Enjoy the songs.
by marcusss at 5:19 AM EST on December 11, 2023
soccer kid and many more and ripped HERE
Thanks! by Locke_gb7 at 6:14 AM EST on December 11, 2023
oh wow thanks guys! that will save me a lot of time and in case I run into a set not covered in the future!
by Locke_gb7 at 10:58 AM EST on December 11, 2023
I see some sets are in .mus i thought this was sequenced music like midi?

But I know games like for example Gex def doesn't use midi type audio.

Whats up with that?
by hcs at 11:53 AM EST on December 11, 2023
The extension doesn't necessarily tell you much, lots of different music formats use .mus.
by almendaz at 6:22 PM EST on December 11, 2023
Hello everybody, long time no read!

Isn't posible to, say, put an optional selectable in vgmstream configuration as to "override" reading extensions in favor of .txth/.txtp if present in folder?

As we know, extension does not tell about the (internal) format of the file, but it will be a clean process to just tell vgmstream to read .txth/.thtp file(s) first, then, if absent, read files acording to extension/header. This way the files will keep in "pristine" state, just extracted from source.

I do not think it's "correct", in the preservationism sense, that one should change file extension just for them to be playable with this plugin. This is more for file-system container source where a TOC is present.

edited 6:23 PM EST December 11, 2023
by hcs at 6:49 PM EST on December 11, 2023
It might work with a .sqh.txth containing just:

subfile_extension = aifc

(Subfile offset and size will default to the whole file)

edited 6:54 PM EST December 11, 2023

Oh except a vgmstream plugin won't get to know about it unless it's set to read all files. Bah.

edited 6:59 PM EST December 11, 2023
by almendaz at 10:33 PM EST on December 12, 2023
Thank you very much for the recommendation.

I think "cleanest" approach to play unmodified extracted files would be, either by letting vgmstream read ALL files as you just wrote (which would increase overhead), or by making .txth/.txtp mandatory (not really, more like "ought to be") for sets with many formats/folders and with vgmstream having an option/setting to "prioritize" .txth/.txtp (as within these files we can write playback configuration for extracted files, to certain extent).

I firmly and positively believe that the .txth/.txtp combination makes playback transparent, without touching extracted data, so I bet/vouch for this "priority option" to be implemented, if it could be done. Even better, if .txth/.txtp could be made to read "into" folders, a la "file system" (i.e. .txth/.txtp referencing files inside different/nested folders, similar to .m3u8 playlist), and combine it with a "one for all" .m3u8 playlist in root folder, with tags and everything for the set.

Another question:
Does .txth/.txtp accept "wildcards"/lists for filenames?
To avoid worst case where we have to write many .txth(/.txtp) files for extracted data with different playback configuration.

Pardon me if I wrote too much, maybe I should take some needed "catch-up" with vgmstream progress.
by Locke_gb7 at 8:19 AM EST on December 14, 2023
I noticed that a lot of format use .mus, I could not find anything that could play them.

Also i tried renaming credit.aiff.sqh to .aifc with no luck :(

No media player will play them, or foobar, winamp with vgmstream.

each time I think I got this figured out I get thrown off. What am I doing wrong?


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