Rockman EXE: Phantom of Network song finding by Frzerbrn at 1:16 AM EST on March 3, 2025
Hey Hey does anyone know how to open up old mobile games the one I'm trying to do is the Rockman EXE: Phantom of Network. I've got the game but I'm trying to rip the sequence file from one of the songs but not having luck in doing so. So if anyone does have to know how I would appreciate it.
by almendaz at 1:39 PM EDT on April 8, 2025
Nobody knows, unless you pass the DATA over here for checking ;) One have to see if source (files or "text" that contains the stream/sound) is binary-like or another-type.
by DarkOK at 8:06 AM EDT on April 9, 2025
I helped (presumably OP) with this in the Discord server a bit ago, but for future reference for other passers by:

It seems assets in this game are stored as zip files, but instead of containing multiple files in one zip, each file is in its own zip, with the parent's header containing a table of file sizes for its children.

LoN.sp stores its data like this (albeit has a duplicate table and seemingly unimportant junk at the beginning) and is the file that contains the music among other game data. However, the music is in Docomo's MFI sequence format, typically found in MLD files for ringtones. I've extracted and put these sequences here:
https://darkok.xyz/vgm/Rockman_EXE_Legend_of_Network.zip

You should be able to use software that works with ringtones with these. All I remember is PsmPlayer, which can export to multiple formats, such as MIDI. However, PsmPlayer seems to respect the copy rules of each file and may refuse to export, in which case you'll have to go in a hex editor and change the data in the `sorc` chunk from `00 01 01` to `00 00 01`. I should really make a tool for that, though...

edited 8:11 AM EDT April 9, 2025


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