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- by arbingordon at 7:08 PM EDT on July 4, 2009
- I'd use compression level 8, but that's just me
and yes, that will compress it properly
- by marcusss at 10:32 PM EDT on July 4, 2009
- Yeah lvl 8 is fine as almost any recent flac will/should use imo :P
- by Elven Spellmaker at 10:02 PM EDT on July 5, 2009
- May I ask, how can a non-destructive compression have levels?
Surely its best to use the best compression always, and there should only be one level, maximum.
- by JILost at 11:48 PM EDT on July 5, 2009
- I've wondered that myself. Why do compression levels 1-7 exist?
- by CyberSpark at 11:49 PM EDT on July 5, 2009
- It may have more to do with things like decompression speed and computing power. The higher the level of compression, the longer it will take to decompress the data, also, when playing back the highly compressed audio file, it takes more computing power. Some lossless codecs are also tuned to be more sensitive to errors, others are tuned for slightly better compression and yet others for slightly less compression but more speed in encoding/decoding.
If you intend to use lossless compression exclusively for archiving, then using the highest quality compression is fine. If you use them more for playback or decoding, for when you want to burn the files to CD, a lower level of compression will do.
- by kode54 at 2:43 PM EDT on July 7, 2009
- Compression level doesn't affect decoding speed much, until you get to the ludicrous compression option which doesn't do much better than 8.
I would say that it has multiple levels similar to many archive formats, only those archive formats actually require more resources to unpack higher compression levels. Maybe some people just care more about the compression time, even if it is only once per file.
- by hcs at 2:52 PM EDT on July 7, 2009
- That sounds plausible, say if you're doing FLAC encoding in realtime on some tiny embedded thing.
- by Omochao at 10:00 PM EDT on July 19, 2009
- Anyone have the PS2 soundtrack for Tales of Symphonia?
- by marcusss at 6:10 AM EDT on July 20, 2009
- I have that also but its in VBR..
I'm trying to find a lossless rip of it still :( Sooo hard to find !!!
Can give you a pass if you cant get it there :P
edited 6:18 AM EDT July 20, 2009
- by SmartOne at 9:50 PM EDT on July 29, 2009
- Too bad Portrait of Ruin is the only handheld Castlevania game with a full synth soundtrack in addition to the typical distorted hardware recordings layered upon scratchy Gameboy/DS-ness.
Even relatively high quality MP3s of this one were hard to find.
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