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by Mouser X at 1:30 PM EST on January 21, 2008
Majin Vegeta: In my experience with OSTs, the ones that are most commonly only 1 loop are those that Motoi Sakuraba composed. In almost all other instances (that I can readily think of), the music hs been 2 loops. I whole-hearedly agree with Prime Blue on the 2 loops deal. When ever I encounter a song that's only been looped once, I find it very frustrating. Why would I only want to listen to it once? There are many people who want to listen to that song for hours on end. Sure, you could do something like "repeat 1," but then you run into the problem of the song fading out, ending, and then having the intro again. It really bugs me when there's that sort of interuption.

Obviously, we have completely different viewpoints from eachother. Nonetheless, whenever I encounter an OST that only loops once, I *very* strongly consider going through each track, and "fixing" it to loop twice. That is, find the section of the song that's looped, copy it, and paste it onto the end, so that it will loop twice.

There are many instances where I strongly perfer the emulated format of an OST, due to the emulated format being loopd twice, where the OST only looped once (again, most of Motoi Sakuraba's work). What I have a hard time understanding is why anyone would want it *less* than 2 loops. If space is an issue, get another hard drive, or burn stuff off to a DVD. Mouser X over and out.
by Omochao at 1:51 PM EST on January 21, 2008
Peppyman, I think Super Mario Sunshine has already been done.
by Peppyman at 2:09 PM EST on January 21, 2008
Is there a link to the sunshine one if it's been done?
by Majin Vegeta at 5:37 PM EST on January 21, 2008
Umm, never tested it but yeah: All the other Zelda OSTs are 2 loop too.
Never mind my question then :P

Mouser X: If I had 250 GB of OSTs at 1 loop, I would NEVER buy another 250 GB one just to get all the tracks to 2 loops.
I've seen that offivial OSTs are 2 loop, but I still like 1 loop better.
by Omochao at 9:25 PM EST on January 21, 2008
Super Mario Sunshine:
by Peppyman at 9:53 AM EST on January 22, 2008
okay, I tried downloading it went at 5kbs so I bought a weekly max pass for $6 and it stopped at 76% and the page won't load at all! Can you upload it somewhere else?
by Gohdan at 10:04 PM EST on February 2, 2008
Brawl has three songs taken from Twilight Princess: 'Hyrule Field Main Theme', 'Hidden Village' and 'Midna in Distress'. The songs didn't get a new arrangement, but they sound pretty remastered. I really like they way they sound, especially in 'Midna in Distress'.

I made rips of the songs:

Hyrule Field Main Theme (Brawl)
Hidden Village (Brawl)
Midna in Distress (Brawl)
by valiant at 11:30 AM EST on February 4, 2008
Came across the Japanese track list of Super Smash Bros. Brawl.

The song formerly known as "Midna's Desperation/Midna in Despair/Midna in Distress" is officially known as "Kizudarake no Midona", which literally translates to "Midna Full of Wounds" (well, actually "Full of Wounds Midna", but that sounds strange as you fine English speaking men don't have a one-word-equivalent of "full of wounds").
by EditorArtist at 6:00 AM EDT on March 18, 2008
Prime Blue, thank you for all of your hard work on the soundtrack your created! I know you touched on the subject on volume in the readme, however the volume is lower than it's supposed to be as isolated music. The official Zelda OST songs max out at just below 0db, so whenever I have shuffle playback of the Zelda songs, it goes very low in volume for Twilight Princess, then back to 'normal' again for every other Zelda game. I'm sure I'm not the only one with this problem.

Here's the volumes of your MP3 rip compared to the official Twilight Princess OST (lossless):
The Legend of Zelda: Orchestra Piece #2 - 8.8db lower
Hyrule Field Main Theme - 3.4db lower
Ordon Village - 3.9db lower
Kakariko Village - 4.1db lower
Death Mountain - 4db lower
Midna's Theme - 6db lower
Illia's Theme - 8db lower

Sound differences of 3db are definitely noticeable to the average listener, and anything lower than 6db is a HUGE difference in volume. Your soundtrack could definitely be indistinguishable from being an official Zelda OST if only the volume didn't give it away. An update pretty please? Could be an excuse to incorporate the official titles from Brawl as well, and incorporate the 'remastered' versions.

edited 4:31 PM EDT March 18, 2008
by Chupperson Weird at 12:30 PM EDT on March 18, 2008
I have to state my opinion that it isn't a problem for music to be less than 0dB.

P.S. Brawl naming doesn't mean much. They didn't get the title of Flower Garden correct from Yoshi's Island, and besides that, they credit almost everything as composed by "Nintendo".

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