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by JackTheRipper at 12:06 PM EDT on June 26, 2021
Shrek 2 by Activision and Luxoflux (GC, 2004) has buggy dsp - example: music_00.dsp

Mono .thp files seems to be buggy (seen in Ben10AF:VA, DtEJttPP, and some others).

Anyone can fix support the files from Blitz titles (Zapper - Xbox, Sneak King - Xbox, FOPBDR - GC/PS2 but on PS2 the file is named dance_beatmatch.wav.str, SB:Atlantis - Wii/PS2 files named level4 and level14)

edited 12:19 PM EDT June 26, 2021
by bnnm at 1:41 PM EDT on June 28, 2021
latest vgmstream changes (builds / test+winamp+etc (GCC) / bug list)
- Fix some .MSB+MSH
- Move .wma to common extensions list
- Tweak segmented bitrate
- Fix mono .thp [WarioWare, Inc. Mega Party Game$! (GC)]
- Fix SQEX .scd XMA total samples + cleanup
- Fix some .ktsl2asbin [Samurai Warriors 5 Demo (Switch)]
- Support multi-awb .acb names using .txtm [Snack World (Switch)]
- Fix XMA2 .wbd+wbh [Bladestorm Nightmare (PC)]
- Improve MSADPCM accuracy
- Fix some .vgs [Ishikura Noboru no Igo Kouza: Chuukyuuhen (PS2)]
- Fix .wvs glitches [Metal Arms (GC)]
- Add ADX keycodes
- Enable .bfstm region subsongs for testing (via .txtp)
- Cleanup

***

@JackTheRipper - You need to upload multiple buggy or unplayable sample files (plus the game they correspond to) or there is no hope for those to be fixed/added.
by JackTheRipper at 9:30 PM EDT on June 28, 2021
Here is the Shrek 2 file

Here are the possibly known Blitz titles
1, this has level4 and level14
2, has dance_beatmatch.wav
3, it is supposed to play xbox ima instead of psx

Mono .thp issues but apparently screws on older versions
(update: thankfully, it worked on 06/28/21 build as these games seen on Ben10AF:VA, Dora Purple Planet, WarioWare GC, and some others)
Try testing these games:
1
2

edited 9:51 PM EDT June 28, 2021
by bnnm at 6:57 PM EDT on July 23, 2021
latest vgmstream changes (builds / test+winamp+etc (GCC) / bug list)
- Add TXTH multi txth, name table for subsongs, special subsong value
- Fix some .str+wav bugs [Sneak King (Xbox), Fairly OddParents: BTR (PS2)]
- Add CLI option to write multiple subsongs
- Add Capcom .sspr [Sengoku Basara 4 (PS3/PS4)]
- Add HCA key [Dragon Quest Tact (Android)]
- Add .d2 extension [Dodonpachi Dai-Ou-Jou (PS2)]
- Fix some TXTH/TXTP + CLI path issues
- Optimize PSX padding finder
- Fix some auto L+R issues [Gift: Prism (PS2)]
- Fix some .at3 [Sengoku Basara 4 (PS3)]
- Add .sps new EA-OPUS [FIFA 21 (PC)]
- Ubi SB: Fixed PS2 subblock detection (by Nicknine)
- Ubi SB: Added a new version [Open Season (X360)] (by Nicknine)
- Fix clamped subfiles read bug
- Add TXTH first interleave, tweak dual stereo
- Fix some ATRAC9 .wem [DmC: Definitive Edition (PS4)]
- Fix FFmpeg 4.4 encoder delay issues and cleanup
- Ignore silence codec in bitrate and info
- ffmpeg: cleanup
- Allow wrong .AT3 again for old demuxed videos
- Fix some .spf [Hugo: Magic in the Trollwoods (DS)]
- Add Tantalus .tad decoder [House of the Dead (SAT)]
- vgmstream123: fix segfault with downmixed audio
I Know this is awful I apologise... by Elven Spellmaker at 7:57 PM EDT on July 26, 2021
But how on earth do I get VGMStream to be installed in Winamp in 2021.

(Maybe I just have to copy old installs of it?)

It says NOT LOADED, and I have all the DLLs I need I believe.

edited 7:02 AM EDT July 27, 2021
by bnnm at 5:49 PM EDT on July 27, 2021
Probably DLLs aren't in the right place. in_vgmstream.dll should go to the "Plugins" subfolder in the Winamp dir, while all other extra DLLs go near winamp.exe.

If you are using some kind of tweaked Winamp (WACUP or "leaked" versions after 5.666) maybe they go in the Plugins folder instead or something.
by Elven Spellmaker at 5:41 AM EDT on July 28, 2021
Thanks bnnm, I needed the DLLs in the same folder as winamp.exe. I remember doing that years ago but didn't this time.

Thanks again!
[edit] (9 hours left)

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