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by almendaz at 2:01 AM EST on January 13, 2020
Can I post a suggestion/feature request?
For TXTP, in Time Modification, it would be nice if there was a modificator that let's you set a stream's starting time or sample number, instead of configuring a separate TXTH for the involved streams. The time length modificator works wonders, and in the future if more features are added to TXTP it might supercede TXTH -wishful thinking at least. Thanks in advance.
by bnnm at 4:27 PM EST on January 13, 2020
That feature is planned along with similar stuff (resampling, adding padding to the beginning/end, etc). However they require various internal tech changes that must be carefully considered, plus I need to think how to handle subtle things like how they affect loops and stuff. So, it may take a while.

Also, TXTH is meant to play unsupported formats, while TXTP is meant to modify formats that are playable. Both have a bunch of features that mimic how devs/games play files, and some do overlap, but that's a natural result of having various ways to achieve the same effect.
by almendaz at 6:13 PM EST on January 13, 2020
Thank you for consideration.
Also, what I meant with 'TXTP it might supercede TXTH', is that I think some TXTH commands could be implemented to TXTP configuration, so that the .TXTP file could become something like a 'script file' for playing streams. More than just a playlist. I hope this does not make vgmstream more & more heavy, lest not have many player crashes.
Thank you again.
by ChillyBilly at 11:40 PM EST on January 14, 2020
Time for my latest conundrum: I recently looked into Esp Ra.De. Psi for the Switch, and the audio seems to be containers for WAV files. However, I'm unsure how exactly to play or unpack them. If anyone can help, it would be greatly appreciated! ^_^
by bnnm at 6:56 AM EST on January 18, 2020
latest vgmstream changes (web / releases (MSVC) / test+winamp+xmplay (GCC) / bug list)
(by Nicknine)
- MSF: Added MSA extension [Sonic & Sega All-Stars Racing (PS3)]
- XA: Added PXA extension [Mortal Kombat 4 (PS1)]
- XMV: Minor tweaks
- MPF: Added more filename combos [SSX On Tour (multi)]
- RIFF: Tweaked cue chunk parsing
- VAG: Added a variation [Garfield: Saving Arlene (PS2)]
(by PredatorCZ)
- Added FWSE format
(by SimonTime)
- Implement Tiger Game.com ADPCM
(by bnnm)
- Add reverse engineered Namco Siren14 codec
- Add PASX .sgb extension [Death By Cube (X360)]
- Fix some Sony .bnk [Ratchet & Clank (PS3)]
- Add ADX keys
- Add HCA key [Inazuma Eleven SD (Android)]
- Fix NXAP ADPCM [Time Crisis 4 (PS3)]
- Fix stereo .fwse [Ace Attourney 5 (Android)]

***

@ChillyBilly - Looks compressed or encrypted.


edited 7:12 AM EST January 18, 2020
[edit] (22 hours left)

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