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by AnonRunzes at 2:52 PM EST on February 18, 2017
@bnnm - "not enough samples, and how were they extracted?"
Wait a minute, are you saying you want me to bombard you with MORE samples!?

Anyway, these .mss files were extracted from the XBOX version of Shellshock Nam` 67 using my own script.

These .msf/.xwma files came from their respective versions of Metal Gear Solid HD Collection. I used the metal_gear_solid_xbarc.bms script for extracting the files in the Xbox 360 version of the game(yeah I modified the script for assigning 32-bit hashes as the filenames), while for the PS3 version I used the brink.bms script.

Is that enough explaining for you?
by bnnm at 3:16 PM EST on February 18, 2017
Well, I can't do much with a couple of samples per format. Maybe somebody else can.

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