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by nensondubois at 8:50 PM EDT on October 17, 2008
That's a good idea.
by marcusss at 7:58 AM EST on November 4, 2008
Is it true that the vgmstream plugin may/might be able to support naomi/naomi2 dsf? sounds pretty cool :) Those dsfs dont work yet unless compile own version of ao or something... crap at compiling :( ahah so yeah was curious :P
by Knurek at 10:36 AM EST on November 4, 2008
No, you're mixing things up.
DSFs are sequenced and as such fail out of VGMStream's scope.
What VGMStream can play are Naomi/2 sets that use streamed formats for music (there are a few that use ADX, and a few more that use custom AM2 format).
by marcusss at 11:05 AM EST on November 4, 2008
Sorry thats what I meant :P thanks for clearing it up. Yeah i'd love to play the guilty gear music as some songs are different from the soundtracks / ps2 versions :-) Interesting tho .. Good some sets are already up in places.. is promising
by Knurek at 11:24 AM EST on November 4, 2008
If by different you mean downsampled to 22kHz, then yea, different. :D
by marcusss at 5:19 PM EST on November 4, 2008
yeah well that sucks :P
by manakoAT at 2:18 AM EST on November 7, 2008
vgmstream r465

latest updates:

RSD6WADP - Crash: Mind over Mutant (Wii)
.SPSD - common stream format in NAOMI arcade games
.BGW - stream Format in Final Fantasy XI (PC)




edited 2:19 AM EST November 7, 2008
by marcusss at 2:55 AM EST on November 7, 2008
Great update manakoAT :)
SIGE by Kawaii-e at 5:12 PM EST on November 16, 2008
I tried to play Space Invaders Get Even music in VGMstream.

the voice clips did work fine (standard ahx), but I struggle with the *.bin files, which could be anything.

They are all called *_24k_HUFF.bin, is there some huffman compression involved?

Location is in content2/sound/ (Also for the DLC-levels).


On another note, my Winamp installation does not recognize in_VGMstream.dll in any way (I just used test.exe).
by hcs at 5:27 PM EST on November 16, 2008
HUFF sort of suggests Huffman coding, yeah, but it's weird to see that used for streamed audio (besides of course in MP3 and Vorbis). If you could throw some of those files my way I could take a look.
Do you have the dependency dlls places in winamp's main directory (with winamp.exe)?
Latest build is r475.

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