Previous Page | Next Page

by Kawaii-e at 10:02 AM EST on November 17, 2008
I uploaded you one here (opening).

Some more:
BGM 002, BGM 004, Boss, Ending, Lose, Win and Menu BGM.


edited 10:14 AM EST November 17, 2008
by hcs at 11:47 AM EST on November 17, 2008
That's pretty cool. I think from the patterns at the beginning and and end the relative positioning of the 0xff00 and 0x0001 entries in opening and ending (which both have runs of 0xbb and 0xdd, compare bgm002 which has a different pattern there and consequentially a longer repeating pattern for the opening and closing silence) it certainly does look like a prefix coding. Exactly how the tree is laid out I'll have to figure out (unless someone points it out, I'm not familiar with how these trees are typically stored as tables).

edited 11:54 AM EST November 17, 2008
by Kawaii-e at 4:47 AM EST on November 20, 2008
I can't help you there, I may comprehend some basic programming and encoding algorithms, but that's nowhere near enough to decode a Huffmann tree out of Hex.

There's a reason I aborted my studies.
by hcs at 2:27 PM EST on December 1, 2008
Gedankenschild, if you're still about, I tried to look into that bug you reported (Paper Mario 2 and Metroid Prime 2 file end distortion) but I can't tell if I'm reproducing it; there are no read errors and I'm not sure what distortion I should be looking for. If it's not too much trouble, do you think you could submit a bug report (the "Add new artifact" link) with precise steps for reproducing it (like what files)? That will at least keep it out in public until it gets solved, and hopefully will help me track it down better.
by Gedankenschild at 5:47 PM EST on December 2, 2008
Hey hcs,

Yes, I'm still here! I submitted the bug report as requested.
While going through the files again I thought I could record an example as well.
So I made a recording of one dsp with both in_cube and vgmstream and uploaded them - just in case...

Link
by Dais! at 6:38 AM EST on December 6, 2008
maybe this has been covered, and if so I apologize, but is there any particular reason Winamp would fail to recognize vgmstream after it's been dumped in the plugins directory?
by manakoAT at 8:00 AM EST on December 6, 2008
--- needed files (for Windows) ---
Since Ogg Vorbis and MPEG audio are now supported, you will need to have
libvorbis.dll and libmpg123-0.dll.
I suggest getting libvorbis.dll here:
http://www.rarewares.org/files/ogg/libvorbis1.2.0.zip
and the companion Intel math dll:
http://www.rarewares.org/files/libmmd9.1.zip
And libmpg123-0.dll from this archive:
http://www.mpg123.de/download/win32/mpg123-1.4.3-x86.zip

Put libvorbis.dll, libmmd.dll, and libmpg123-0.dll somewhere Windows can find
them. For in_vgmstream this means in the directory with winamp.exe, or in a
system directory. For test.exe this means in the same directory as test.exe,
or in a system directory.
by Dais! at 3:09 PM EST on December 6, 2008
Ohhhhh, in the winamp folder proper. okay, now it works. Thanks.
by hcs at 4:38 PM EST on December 6, 2008
P.S. That was a direct quote from the readme.
by manakoAT at 12:14 AM EST on December 11, 2008
vgmstream r510

.emff added
.ss7 added
.wav+dcs added (Evil Twin [DC])
.smp added (Mushroom Men - The Spore Wars)
.vgs addded (some Guitar hero games)
some fixes in various formats...

don't remember all the other changes since the last version, but it covers now all old in_cube formats, except THP! :)

cU mana

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source