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by hcs at 12:11 AM EDT on May 6, 2008
yo, two rapid-fire updates. r91 is the latest.
by MarkGrass at 9:41 AM EDT on May 6, 2008
Thanks, hcs!

Excellent work on the source, aswell! @_@
r91 by Elven Spellmaker at 1:20 PM EDT on May 6, 2008
What does that do, or is it just bug fixes?

Do you think Winamp has the capability of playing multi Channel *.brstm files, if so do you know when that will be possible?

Many Thanks,

Elven Spellmaker

edited 6:49 PM EDT May 6, 2008
by hcs at 6:50 PM EDT on May 6, 2008
I do fill out change logs for the releases, just take a look at those.
For r89 it was: A few more formats (npsf, rwsd, ads/ss2), a winamp fix (on output plugin open failure), and some more options for the command line decoder.
For r91 I added rwsd to the winamp plugin's extension list and fixed a bug in calculating rwsd length and loop points.

The multi brstm files aren't going to be too useful in Winamp, they're a bunch of variations, not surround sound audio or something like that.
by marcusss at 9:19 PM EDT on May 6, 2008
So since in_cube is not being worked on any more the other formats like MIB etc.. will be added to it.. I like using vgm now but yeah still is short on format support compared with in_cube, but it will be better than in_Cube .Great work so far !
by fastelbja at 2:41 AM EDT on May 7, 2008
hi all,

quick message just to tell i'm working now on vgmstream and stop in_cube support (npsf & ads/ss2 added so far).

thx to hcs for noticing this :P

cya

edited 2:42 AM EDT May 7, 2008
by marcusss at 3:33 AM EDT on May 7, 2008
Good New everyone :) as Professor Farnsworth always says :P
by Elven Spellmaker at 9:03 AM EDT on May 7, 2008
It looks like it might contain the whole track, becuase I have downloaded the Soundtrack for Mario Kart Wii, and there is only one Koopa Cape file..
by marioman at 9:23 AM EDT on May 7, 2008
Been messing around with the new version, and I have a quick question. Is seeking broken, or has it not been implemented yet? The seek bar seems to function properly while the music is playing, but it does nothing when you try to seek.

As I said, I am not sure if it is a bug or if it is just unfinished, but I thought that I would point it out anyway.

Also, is there a way to make vgmstream the default handler for all of the files that it supports? I would use vgmstream instead of in cube, but I won't be able to do so until kRAW and gcm are supported by vgmstream. What I would like to do is have vgmstream installed, but when I load a kRAW or gcm, in_cube comes in and plays them. Right now if I have both installed, in_cube just plays everything.

Thanks.

edited 9:28 AM EDT May 7, 2008
by unknownfile at 10:49 AM EDT on May 7, 2008
Seeking is still not supported, I think.

I still have yet to contribute something to this project so I might end up just adding some tweaks to the base code instead of writing shitty decoders, so...

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