Threadses
SubjectUpdatedUpdated byPosts
USF Bugs12:00 AM EDT May 30, 2013wolupgm6 6
at3plusloop.exe7:54 PM EDT May 28, 2013Ryuji 3
Playstation 2 VSF files4:46 PM EDT May 28, 2013Mouser X 2
Compressed DSPs?5:57 AM EDT May 26, 2013puggsoy 5
Accessing HES files3:45 AM EDT May 22, 2013dissident93 6
PSP vgm rips1:07 PM EDT May 14, 2013Soulis 6
Soul Reaver 2 instruments10:36 AM EDT May 11, 2013Delon 2
The Walking Dead Survival Instinct .bnk4:39 AM EDT May 11, 2013qord 1
Hi, bxaimc4:39 AM EDT May 11, 2013JFD62780 11
Cannon Fodder 3 9:55 AM EDT May 4, 2013Mario Kinnikuman 1
VGMStream Incorrectly sees 4-channel XVAG as 2-channel1:46 AM EDT May 4, 2013bxaimc 15
Using mkpsf2.exe 8:01 PM EDT May 1, 2013peronmls 10
Project 64 2.01:25 PM EDT April 29, 2013Franpa 3
Call of Duty World at War xma. files4:15 PM EDT April 28, 2013Sir-Sabin 2
Is there literally no way of finding loop points of a USF, that has separate loop points per channel?4:14 PM EDT April 28, 2013TheUltimateKoopa 1
PSFs of Rhapsody: A Musical Adventure, possible?12:34 PM EDT April 26, 2013snakemeat 36
There are absolutely NO soundfonts from N64 games AT ALL...8:48 AM EDT April 26, 2013Dutchie 12
The Hobbit6:52 PM EDT April 25, 2013Dais! 2
Phantom Breaker: Battle Grounds BGM?2:14 AM EDT April 25, 2013Shin Star 3
Columns II4:11 AM EDT April 23, 2013Dais! 4

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